Latte: Fix race condition on close during game boot

This commit is contained in:
Exzap
2023-01-29 14:55:19 +01:00
parent f3ff919be2
commit 808b9aebdc
+2
View File
@@ -235,6 +235,8 @@ void Latte_Start()
void Latte_Stop()
{
std::unique_lock _lock(sLatteThreadStateMutex);
if (!sLatteThreadRunning)
return;
sLatteThreadRunning = false;
_lock.unlock();
sLatteThread.join();