Minor UI improvement

This commit is contained in:
izzy2lost
2025-10-25 18:37:14 -04:00
parent 866c6a08b2
commit 7f375d6654
2 changed files with 21 additions and 21 deletions
@@ -63,7 +63,7 @@ private val LightColorScheme = lightColorScheme(
surface = WeeUWhite,
onSurface = WeeUBlack,
surfaceVariant = Color(0xFFF5F5F5),
onSurfaceVariant = WeeUGray,
onSurfaceVariant = WeeUBlack, // Changed to black for better icon visibility
outline = WeeUGray,
outlineVariant = Color(0xFFE0E0E0),
)
@@ -558,16 +558,16 @@ private fun GameCoverItem(
coverFile = result
}
Card(
modifier = modifier
.padding(4.dp)
.combinedClickable(
onClick = { onStartGame(game) },
onLongClick = { contextMenuExpanded = true }
)
Column(
modifier = modifier.padding(4.dp),
horizontalAlignment = Alignment.CenterHorizontally
) {
Column(
horizontalAlignment = Alignment.CenterHorizontally
Card(
modifier = Modifier
.combinedClickable(
onClick = { onStartGame(game) },
onLongClick = { contextMenuExpanded = true }
)
) {
Box(
modifier = Modifier
@@ -607,19 +607,19 @@ private fun GameCoverItem(
)
}
}
Text(
text = game.name ?: "",
modifier = Modifier
.fillMaxWidth()
.padding(8.dp),
style = MaterialTheme.typography.bodySmall,
maxLines = 2,
overflow = TextOverflow.Ellipsis,
textAlign = TextAlign.Center
)
}
Text(
text = game.name ?: "",
modifier = Modifier
.fillMaxWidth()
.padding(horizontal = 8.dp, vertical = 4.dp),
style = MaterialTheme.typography.bodySmall,
maxLines = 2,
overflow = TextOverflow.Ellipsis,
textAlign = TextAlign.Center
)
GameContextMenu(
expanded = contextMenuExpanded,
onDismissRequest = { contextMenuExpanded = false },