Merge branch 'main' into android

This commit is contained in:
SSimco
2025-03-10 19:31:44 +02:00
140 changed files with 5157 additions and 2333 deletions
+2 -2
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@@ -39,7 +39,7 @@ jobs:
- name: "Install system dependencies"
run: |
sudo apt update -qq
sudo apt install -y clang-15 cmake freeglut3-dev libgcrypt20-dev libglm-dev libgtk-3-dev libpulse-dev libsecret-1-dev libsystemd-dev libudev-dev nasm ninja-build
sudo apt install -y clang-15 cmake freeglut3-dev libgcrypt20-dev libglm-dev libgtk-3-dev libpulse-dev libsecret-1-dev libsystemd-dev libudev-dev nasm ninja-build libbluetooth-dev
- name: "Setup cmake"
uses: jwlawson/actions-setup-cmake@v2
@@ -96,7 +96,7 @@ jobs:
- name: "Install system dependencies"
run: |
sudo apt update -qq
sudo apt install -y clang-15 cmake freeglut3-dev libgcrypt20-dev libglm-dev libgtk-3-dev libpulse-dev libsecret-1-dev libsystemd-dev nasm ninja-build appstream
sudo apt install -y clang-15 cmake freeglut3-dev libgcrypt20-dev libglm-dev libgtk-3-dev libpulse-dev libsecret-1-dev libsystemd-dev nasm ninja-build appstream libbluetooth-dev
- name: "Build AppImage"
run: |
@@ -1,4 +1,4 @@
name: Deploy experimental release
name: Deploy release
on:
workflow_dispatch:
inputs:
@@ -55,7 +55,7 @@ jobs:
next_version_minor: ${{ needs.calculate-version.outputs.next_version_minor }}
android_build_type: ${{ inputs.android_build_type }}
deploy:
name: Deploy experimental release
name: Deploy release
runs-on: ubuntu-22.04
needs: [call-release-build, calculate-version]
steps:
@@ -1,85 +0,0 @@
name: Create new release
on:
workflow_dispatch:
inputs:
PlaceholderInput:
description: PlaceholderInput
required: false
jobs:
call-release-build:
uses: ./.github/workflows/build.yml
with:
deploymode: release
deploy:
name: Deploy release
runs-on: ubuntu-20.04
needs: call-release-build
steps:
- uses: actions/checkout@v3
- uses: actions/download-artifact@v4
with:
name: cemu-bin-linux-x64
path: cemu-bin-linux-x64
- uses: actions/download-artifact@v4
with:
name: cemu-appimage-x64
path: cemu-appimage-x64
- uses: actions/download-artifact@v4
with:
name: cemu-bin-windows-x64
path: cemu-bin-windows-x64
- uses: actions/download-artifact@v4
with:
name: cemu-bin-macos-x64
path: cemu-bin-macos-x64
- name: Initialize
run: |
mkdir upload
sudo apt update -qq
sudo apt install -y zip
- name: Get Cemu release version
run: |
gcc -o getversion .github/getversion.cpp
echo "Cemu CI version: $(./getversion)"
echo "CEMU_FOLDER_NAME=Cemu_$(./getversion)" >> $GITHUB_ENV
echo "CEMU_VERSION=$(./getversion)" >> $GITHUB_ENV
- name: Create release from windows-bin
run: |
ls ./
ls ./bin/
cp -R ./bin ./${{ env.CEMU_FOLDER_NAME }}
mv cemu-bin-windows-x64/Cemu.exe ./${{ env.CEMU_FOLDER_NAME }}/Cemu.exe
zip -9 -r upload/cemu-${{ env.CEMU_VERSION }}-windows-x64.zip ${{ env.CEMU_FOLDER_NAME }}
rm -r ./${{ env.CEMU_FOLDER_NAME }}
- name: Create appimage
run: |
VERSION=${{ env.CEMU_VERSION }}
echo "Cemu Version is $VERSION"
ls cemu-appimage-x64
mv cemu-appimage-x64/Cemu-*-x86_64.AppImage upload/Cemu-$VERSION-x86_64.AppImage
- name: Create release from ubuntu-bin
run: |
ls ./
ls ./bin/
cp -R ./bin ./${{ env.CEMU_FOLDER_NAME }}
mv cemu-bin-linux-x64/Cemu ./${{ env.CEMU_FOLDER_NAME }}/Cemu
zip -9 -r upload/cemu-${{ env.CEMU_VERSION }}-ubuntu-20.04-x64.zip ${{ env.CEMU_FOLDER_NAME }}
rm -r ./${{ env.CEMU_FOLDER_NAME }}
- name: Create release from macos-bin
run: cp cemu-bin-macos-x64/Cemu.dmg upload/cemu-${{ env.CEMU_VERSION }}-macos-12-x64.dmg
- name: Create release
run: |
wget -O ghr.tar.gz https://github.com/tcnksm/ghr/releases/download/v0.15.0/ghr_v0.15.0_linux_amd64.tar.gz
tar xvzf ghr.tar.gz; rm ghr.tar.gz
ghr_v0.15.0_linux_amd64/ghr -t ${{ secrets.GITHUB_TOKEN }} -n "Cemu ${{ env.CEMU_VERSION }}" -b "Changelog:" v${{ env.CEMU_VERSION }} ./upload
+1 -1
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@@ -35,7 +35,7 @@ jobs:
-o cemu.pot
- name: Upload artifact
uses: actions/upload-artifact@v3
uses: actions/upload-artifact@v4
with:
name: POT file
path: ./cemu.pot
+44 -3
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@@ -47,10 +47,10 @@ To compile Cemu, a recent enough compiler and STL with C++20 support is required
### Dependencies
#### For Arch and derivatives:
`sudo pacman -S --needed base-devel clang cmake freeglut git glm gtk3 libgcrypt libpulse libsecret linux-headers llvm nasm ninja systemd unzip zip`
`sudo pacman -S --needed base-devel bluez-libs clang cmake freeglut git glm gtk3 libgcrypt libpulse libsecret linux-headers llvm nasm ninja systemd unzip zip`
#### For Debian, Ubuntu and derivatives:
`sudo apt install -y cmake curl clang-15 freeglut3-dev git libgcrypt20-dev libglm-dev libgtk-3-dev libpulse-dev libsecret-1-dev libsystemd-dev libtool nasm ninja-build`
`sudo apt install -y cmake curl clang-15 freeglut3-dev git libbluetooth-dev libgcrypt20-dev libglm-dev libgtk-3-dev libpulse-dev libsecret-1-dev libsystemd-dev libtool nasm ninja-build`
You may also need to install `libusb-1.0-0-dev` as a workaround for an issue with the vcpkg hidapi package.
@@ -58,7 +58,7 @@ At Step 3 in [Build Cemu using cmake and clang](#build-cemu-using-cmake-and-clan
`cmake -S . -B build -DCMAKE_BUILD_TYPE=release -DCMAKE_C_COMPILER=/usr/bin/clang-15 -DCMAKE_CXX_COMPILER=/usr/bin/clang++-15 -G Ninja -DCMAKE_MAKE_PROGRAM=/usr/bin/ninja`
#### For Fedora and derivatives:
`sudo dnf install clang cmake cubeb-devel freeglut-devel git glm-devel gtk3-devel kernel-headers libgcrypt-devel libsecret-devel libtool libusb1-devel llvm nasm ninja-build perl-core systemd-devel zlib-devel zlib-static`
`sudo dnf install bluez-libs-devel clang cmake cubeb-devel freeglut-devel git glm-devel gtk3-devel kernel-headers libgcrypt-devel libsecret-devel libtool libusb1-devel llvm nasm ninja-build perl-core systemd-devel wayland-protocols-devel zlib-devel zlib-static`
### Build Cemu
@@ -121,6 +121,9 @@ This section refers to running `cmake -S...` (truncated).
* Compiling failed during rebuild after `git pull` with an error that mentions RPATH
* Add the following and try running the command again:
* `-DCMAKE_BUILD_WITH_INSTALL_RPATH=ON`
* Environment variable `VCPKG_FORCE_SYSTEM_BINARIES` must be set.
* Execute the folowing and then try running the command again:
* `export VCPKG_FORCE_SYSTEM_BINARIES=1`
* If you are getting a random error, read the [package-name-and-platform]-out.log and [package-name-and-platform]-err.log for the actual reason to see if you might be lacking the headers from a dependency.
@@ -200,3 +203,41 @@ Instructions:
If CMake complains about Cemu already being compiled or another similar error, try deleting the `CMakeCache.txt` file inside the `build` folder and retry building.
## CMake configure flags
Some flags can be passed during CMake configure to customise which features are enabled on build.
Example usage: `cmake -S . -B build -DCMAKE_BUILD_TYPE=release -DENABLE_SDL=ON -DENABLE_VULKAN=OFF`
### All platforms
| Flag | | Description | Default | Note |
|--------------------|:--|-----------------------------------------------------------------------------|---------|--------------------|
| ALLOW_PORTABLE | | Allow Cemu to use the `portable` directory to store configs and data | ON | |
| CEMU_CXX_FLAGS | | Flags passed straight to the compiler, e.g. `-march=native`, `-Wall`, `/W3` | "" | |
| ENABLE_CUBEB | | Enable cubeb audio backend | ON | |
| ENABLE_DISCORD_RPC | | Enable Discord Rich presence support | ON | |
| ENABLE_OPENGL | | Enable OpenGL graphics backend | ON | Currently required |
| ENABLE_HIDAPI | | Enable HIDAPI (used for Wiimote controller API) | ON | |
| ENABLE_SDL | | Enable SDLController controller API | ON | Currently required |
| ENABLE_VCPKG | | Use VCPKG package manager to obtain dependencies | ON | |
| ENABLE_VULKAN | | Enable the Vulkan graphics backend | ON | |
| ENABLE_WXWIDGETS | | Enable wxWidgets UI | ON | Currently required |
### Windows
| Flag | Description | Default | Note |
|--------------------|-----------------------------------|---------|--------------------|
| ENABLE_DIRECTAUDIO | Enable DirectAudio audio backend | ON | Currently required |
| ENABLE_DIRECTINPUT | Enable DirectInput controller API | ON | Currently required |
| ENABLE_XAUDIO | Enable XAudio audio backend | ON | |
| ENABLE_XINPUT | Enable XInput controller API | ON | |
### Linux
| Flag | Description | Default |
|-----------------------|----------------------------------------------------|---------|
| ENABLE_BLUEZ | Build with Bluez (used for Wiimote controller API) | ON |
| ENABLE_FERAL_GAMEMODE | Enable Feral Interactive GameMode support | ON |
| ENABLE_WAYLAND | Enable Wayland support | ON |
### macOS
| Flag | Description | Default |
|--------------|------------------------------------------------|---------|
| MACOS_BUNDLE | MacOS executable will be an application bundle | OFF |
+8 -17
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@@ -2,6 +2,7 @@ cmake_minimum_required(VERSION 3.21.1)
option(ENABLE_VCPKG "Enable the vcpkg package manager" ON)
option(MACOS_BUNDLE "The executable when built on macOS will be created as an application bundle" OFF)
option(ALLOW_PORTABLE "Allow Cemu to be run in portable mode" ON)
# used by CI script to set version:
set(EMULATOR_VERSION_MAJOR "0" CACHE STRING "")
@@ -107,6 +108,7 @@ endif()
if (UNIX AND NOT APPLE)
option(ENABLE_WAYLAND "Build with Wayland support" ON)
option(ENABLE_FERAL_GAMEMODE "Enables Feral Interactive GameMode Support" ON)
option(ENABLE_BLUEZ "Build with Bluez support" ON)
endif()
option(ENABLE_OPENGL "Enables the OpenGL backend" ON)
@@ -131,23 +133,6 @@ if (WIN32)
endif()
option(ENABLE_CUBEB "Enabled cubeb backend" ON)
# usb hid backends
if (WIN32)
option(ENABLE_NSYSHID_WINDOWS_HID "Enables the native Windows HID backend for nsyshid" ON)
endif ()
# libusb and windows hid backends shouldn't be active at the same time; otherwise we'd see all devices twice!
if (NOT ENABLE_NSYSHID_WINDOWS_HID)
option(ENABLE_NSYSHID_LIBUSB "Enables the libusb backend for nsyshid" ON)
else ()
set(ENABLE_NSYSHID_LIBUSB OFF CACHE BOOL "" FORCE)
endif ()
if (ENABLE_NSYSHID_WINDOWS_HID)
add_compile_definitions(NSYSHID_ENABLE_BACKEND_WINDOWS_HID)
endif ()
if (ENABLE_NSYSHID_LIBUSB)
add_compile_definitions(NSYSHID_ENABLE_BACKEND_LIBUSB)
endif ()
option(ENABLE_WXWIDGETS "Build with wxWidgets UI (Currently required)" ON)
set(THREADS_PREFER_PTHREAD_FLAG true)
@@ -194,6 +179,12 @@ if (UNIX AND NOT APPLE AND NOT ANDROID)
endif()
find_package(GTK3 REQUIRED)
if(ENABLE_BLUEZ)
find_package(bluez REQUIRED)
set(ENABLE_WIIMOTE ON)
add_compile_definitions(HAS_BLUEZ)
endif()
endif()
if (ENABLE_VULKAN)
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+20
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@@ -0,0 +1,20 @@
# SPDX-FileCopyrightText: 2022 Andrea Pappacoda <andrea@pappacoda.it>
# SPDX-License-Identifier: ISC
find_package(bluez CONFIG)
if (NOT bluez_FOUND)
find_package(PkgConfig)
if (PKG_CONFIG_FOUND)
pkg_search_module(bluez IMPORTED_TARGET GLOBAL bluez-1.0 bluez)
if (bluez_FOUND)
add_library(bluez::bluez ALIAS PkgConfig::bluez)
endif ()
endif ()
endif ()
find_package_handle_standard_args(bluez
REQUIRED_VARS
bluez_LINK_LIBRARIES
bluez_FOUND
VERSION_VAR bluez_VERSION
)
+10 -4
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@@ -94,8 +94,8 @@ if (MACOS_BUNDLE)
set(MACOSX_BUNDLE_ICON_FILE "cemu.icns")
set(MACOSX_BUNDLE_GUI_IDENTIFIER "info.cemu.Cemu")
set(MACOSX_BUNDLE_BUNDLE_NAME "Cemu")
set(MACOSX_BUNDLE_SHORT_VERSION_STRING ${CMAKE_PROJECT_VERSION})
set(MACOSX_BUNDLE_BUNDLE_VERSION ${CMAKE_PROJECT_VERSION})
set(MACOSX_BUNDLE_SHORT_VERSION_STRING "${EMULATOR_VERSION_MAJOR}.${EMULATOR_VERSION_MINOR}.${EMULATOR_VERSION_PATCH}")
set(MACOSX_BUNDLE_BUNDLE_VERSION "${EMULATOR_VERSION_MAJOR}.${EMULATOR_VERSION_MINOR}.${EMULATOR_VERSION_PATCH}")
set(MACOSX_BUNDLE_COPYRIGHT "Copyright © 2024 Cemu Project")
set(MACOSX_BUNDLE_CATEGORY "public.app-category.games")
@@ -113,12 +113,18 @@ if (MACOS_BUNDLE)
COMMAND ${CMAKE_COMMAND} ARGS -E copy_directory "${CMAKE_SOURCE_DIR}/bin/${folder}" "${CMAKE_SOURCE_DIR}/bin/${OUTPUT_NAME}.app/Contents/SharedSupport/${folder}")
endforeach(folder)
if(CMAKE_BUILD_TYPE STREQUAL "Debug")
set(LIBUSB_PATH "${CMAKE_BINARY_DIR}/vcpkg_installed/x64-osx/debug/lib/libusb-1.0.0.dylib")
else()
set(LIBUSB_PATH "${CMAKE_BINARY_DIR}/vcpkg_installed/x64-osx/lib/libusb-1.0.0.dylib")
endif()
add_custom_command (TARGET CemuBin POST_BUILD
COMMAND ${CMAKE_COMMAND} ARGS -E copy "/usr/local/lib/libMoltenVK.dylib" "${CMAKE_SOURCE_DIR}/bin/${OUTPUT_NAME}.app/Contents/Frameworks/libMoltenVK.dylib"
COMMAND ${CMAKE_COMMAND} ARGS -E copy "${CMAKE_BINARY_DIR}/vcpkg_installed/x64-osx/lib/libusb-1.0.0.dylib" "${CMAKE_SOURCE_DIR}/bin/${OUTPUT_NAME}.app/Contents/Frameworks/libusb-1.0.0.dylib"
COMMAND ${CMAKE_COMMAND} ARGS -E copy "${LIBUSB_PATH}" "${CMAKE_SOURCE_DIR}/bin/${OUTPUT_NAME}.app/Contents/Frameworks/libusb-1.0.0.dylib"
COMMAND ${CMAKE_COMMAND} ARGS -E copy "${CMAKE_SOURCE_DIR}/src/resource/update.sh" "${CMAKE_SOURCE_DIR}/bin/${OUTPUT_NAME}.app/Contents/MacOS/update.sh"
COMMAND bash -c "install_name_tool -add_rpath @executable_path/../Frameworks ${CMAKE_SOURCE_DIR}/bin/${OUTPUT_NAME}.app/Contents/MacOS/${OUTPUT_NAME}"
COMMAND bash -c "install_name_tool -change /Users/runner/work/Cemu/Cemu/build/vcpkg_installed/x64-osx/lib/libusb-1.0.0.dylib @executable_path/../Frameworks/libusb-1.0.0.dylib ${CMAKE_SOURCE_DIR}/bin/${OUTPUT_NAME}.app/Contents/MacOS/${OUTPUT_NAME}")
COMMAND bash -c "install_name_tool -change ${LIBUSB_PATH} @executable_path/../Frameworks/libusb-1.0.0.dylib ${CMAKE_SOURCE_DIR}/bin/${OUTPUT_NAME}.app/Contents/MacOS/${OUTPUT_NAME}")
endif()
set_target_properties(CemuBin PROPERTIES
+19 -12
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@@ -461,8 +461,8 @@ add_library(CemuCafe
OS/libs/nsyshid/BackendEmulated.h
OS/libs/nsyshid/BackendLibusb.cpp
OS/libs/nsyshid/BackendLibusb.h
OS/libs/nsyshid/BackendWindowsHID.cpp
OS/libs/nsyshid/BackendWindowsHID.h
OS/libs/nsyshid/Dimensions.cpp
OS/libs/nsyshid/Dimensions.h
OS/libs/nsyshid/Infinity.cpp
OS/libs/nsyshid/Infinity.h
OS/libs/nsyshid/Skylander.cpp
@@ -557,6 +557,12 @@ set_property(TARGET CemuCafe PROPERTY MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CON
target_include_directories(CemuCafe PUBLIC "../")
if (glslang_VERSION VERSION_LESS "15.0.0")
set(glslang_target "glslang::SPIRV")
else()
set(glslang_target "glslang")
endif()
target_link_libraries(CemuCafe PRIVATE
CemuAsm
CemuAudio
@@ -571,7 +577,7 @@ target_link_libraries(CemuCafe PRIVATE
Boost::nowide
CURL::libcurl
fmt::fmt
glslang::SPIRV
${glslang_target}
ih264d
OpenSSL::Crypto
OpenSSL::SSL
@@ -587,15 +593,16 @@ if (ENABLE_WAYLAND)
target_link_libraries(CemuCafe PUBLIC Wayland::Client)
endif()
if (ENABLE_NSYSHID_LIBUSB)
if (ENABLE_VCPKG)
find_package(PkgConfig REQUIRED)
pkg_check_modules(libusb REQUIRED IMPORTED_TARGET libusb-1.0)
target_link_libraries(CemuCafe PRIVATE PkgConfig::libusb)
else ()
find_package(libusb MODULE REQUIRED)
target_link_libraries(CemuCafe PRIVATE libusb::libusb)
endif ()
if (ENABLE_VCPKG)
if(WIN32)
set(PKG_CONFIG_EXECUTABLE "${VCPKG_INSTALLED_DIR}/x64-windows/tools/pkgconf/pkgconf.exe")
endif()
find_package(PkgConfig REQUIRED)
pkg_check_modules(libusb REQUIRED IMPORTED_TARGET libusb-1.0)
target_link_libraries(CemuCafe PRIVATE PkgConfig::libusb)
else ()
find_package(libusb MODULE REQUIRED)
target_link_libraries(CemuCafe PRIVATE libusb::libusb)
endif ()
if(CMAKE_SYSTEM_PROCESSOR MATCHES "(aarch64)|(AARCH64)")
+23 -22
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@@ -8,6 +8,7 @@
#include "audio/IAudioAPI.h"
#include "audio/IAudioInputAPI.h"
#include "config/ActiveSettings.h"
#include "config/LaunchSettings.h"
#include "Cafe/TitleList/GameInfo.h"
#include "Cafe/GraphicPack/GraphicPack2.h"
#include "util/helpers/SystemException.h"
@@ -656,40 +657,40 @@ namespace CafeSystem
fsc_unmount("/cemuBossStorage/", FSC_PRIORITY_BASE);
}
STATUS_CODE LoadAndMountForegroundTitle(TitleId titleId)
PREPARE_STATUS_CODE LoadAndMountForegroundTitle(TitleId titleId)
{
cemuLog_log(LogType::Force, "Mounting title {:016x}", (uint64)titleId);
sGameInfo_ForegroundTitle = CafeTitleList::GetGameInfo(titleId);
if (!sGameInfo_ForegroundTitle.IsValid())
{
cemuLog_log(LogType::Force, "Mounting failed: Game meta information is either missing, inaccessible or not valid (missing or invalid .xml files in code and meta folder)");
return STATUS_CODE::UNABLE_TO_MOUNT;
return PREPARE_STATUS_CODE::UNABLE_TO_MOUNT;
}
// check base
TitleInfo& titleBase = sGameInfo_ForegroundTitle.GetBase();
if (!titleBase.IsValid())
return STATUS_CODE::UNABLE_TO_MOUNT;
return PREPARE_STATUS_CODE::UNABLE_TO_MOUNT;
if(!titleBase.ParseXmlInfo())
return STATUS_CODE::UNABLE_TO_MOUNT;
return PREPARE_STATUS_CODE::UNABLE_TO_MOUNT;
cemuLog_log(LogType::Force, "Base: {}", titleBase.GetPrintPath());
// mount base
if (!titleBase.Mount("/vol/content", "content", FSC_PRIORITY_BASE) || !titleBase.Mount(GetInternalVirtualCodeFolder(), "code", FSC_PRIORITY_BASE))
{
cemuLog_log(LogType::Force, "Mounting failed");
return STATUS_CODE::UNABLE_TO_MOUNT;
return PREPARE_STATUS_CODE::UNABLE_TO_MOUNT;
}
// check update
TitleInfo& titleUpdate = sGameInfo_ForegroundTitle.GetUpdate();
if (titleUpdate.IsValid())
{
if (!titleUpdate.ParseXmlInfo())
return STATUS_CODE::UNABLE_TO_MOUNT;
return PREPARE_STATUS_CODE::UNABLE_TO_MOUNT;
cemuLog_log(LogType::Force, "Update: {}", titleUpdate.GetPrintPath());
// mount update
if (!titleUpdate.Mount("/vol/content", "content", FSC_PRIORITY_PATCH) || !titleUpdate.Mount(GetInternalVirtualCodeFolder(), "code", FSC_PRIORITY_PATCH))
{
cemuLog_log(LogType::Force, "Mounting failed");
return STATUS_CODE::UNABLE_TO_MOUNT;
return PREPARE_STATUS_CODE::UNABLE_TO_MOUNT;
}
}
else
@@ -701,20 +702,20 @@ namespace CafeSystem
// todo - support for multi-title AOC
TitleInfo& titleAOC = aocList[0];
if (!titleAOC.ParseXmlInfo())
return STATUS_CODE::UNABLE_TO_MOUNT;
return PREPARE_STATUS_CODE::UNABLE_TO_MOUNT;
cemu_assert_debug(titleAOC.IsValid());
cemuLog_log(LogType::Force, "DLC: {}", titleAOC.GetPrintPath());
// mount AOC
if (!titleAOC.Mount(fmt::format("/vol/aoc{:016x}", titleAOC.GetAppTitleId()), "content", FSC_PRIORITY_PATCH))
{
cemuLog_log(LogType::Force, "Mounting failed");
return STATUS_CODE::UNABLE_TO_MOUNT;
return PREPARE_STATUS_CODE::UNABLE_TO_MOUNT;
}
}
else
cemuLog_log(LogType::Force, "DLC: Not present");
sForegroundTitleId = titleId;
return STATUS_CODE::SUCCESS;
return PREPARE_STATUS_CODE::SUCCESS;
}
void UnmountForegroundTitle()
@@ -742,7 +743,7 @@ namespace CafeSystem
}
}
STATUS_CODE SetupExecutable()
PREPARE_STATUS_CODE SetupExecutable()
{
// set rpx path from cos.xml if available
_pathToBaseExecutable = _pathToExecutable;
@@ -774,7 +775,7 @@ namespace CafeSystem
}
}
LoadMainExecutable();
return STATUS_CODE::SUCCESS;
return PREPARE_STATUS_CODE::SUCCESS;
}
void SetupMemorySpace()
@@ -788,7 +789,7 @@ namespace CafeSystem
memory_unmapForCurrentTitle();
}
STATUS_CODE PrepareForegroundTitle(TitleId titleId)
PREPARE_STATUS_CODE PrepareForegroundTitle(TitleId titleId)
{
CafeTitleList::WaitForMandatoryScan();
sLaunchModeIsStandalone = false;
@@ -799,21 +800,21 @@ namespace CafeSystem
// mount mlc storage
MountBaseDirectories();
// mount title folders
STATUS_CODE r = LoadAndMountForegroundTitle(titleId);
if (r != STATUS_CODE::SUCCESS)
PREPARE_STATUS_CODE r = LoadAndMountForegroundTitle(titleId);
if (r != PREPARE_STATUS_CODE::SUCCESS)
return r;
gameProfile_load();
// setup memory space and PPC recompiler
SetupMemorySpace();
PPCRecompiler_init();
r = SetupExecutable(); // load RPX
if (r != STATUS_CODE::SUCCESS)
if (r != PREPARE_STATUS_CODE::SUCCESS)
return r;
InitVirtualMlcStorage();
return STATUS_CODE::SUCCESS;
return PREPARE_STATUS_CODE::SUCCESS;
}
STATUS_CODE PrepareForegroundTitleFromStandaloneRPX(const fs::path& path)
PREPARE_STATUS_CODE PrepareForegroundTitleFromStandaloneRPX(const fs::path& path)
{
sLaunchModeIsStandalone = true;
cemuLog_log(LogType::Force, "Launching executable in standalone mode due to incorrect layout or missing meta files");
@@ -831,7 +832,7 @@ namespace CafeSystem
if (!r)
{
cemuLog_log(LogType::Force, "Failed to mount {}", _pathToUtf8(contentPath));
return STATUS_CODE::UNABLE_TO_MOUNT;
return PREPARE_STATUS_CODE::UNABLE_TO_MOUNT;
}
}
}
@@ -843,7 +844,7 @@ namespace CafeSystem
// since a lot of systems (including save folder location) rely on a TitleId, we derive a placeholder id from the executable hash
auto execData = fsc_extractFile(_pathToExecutable.c_str());
if (!execData)
return STATUS_CODE::INVALID_RPX;
return PREPARE_STATUS_CODE::INVALID_RPX;
uint32 h = generateHashFromRawRPXData(execData->data(), execData->size());
sForegroundTitleId = 0xFFFFFFFF00000000ULL | (uint64)h;
cemuLog_log(LogType::Force, "Generated placeholder TitleId: {:016x}", sForegroundTitleId);
@@ -853,7 +854,7 @@ namespace CafeSystem
// load executable
SetupExecutable();
InitVirtualMlcStorage();
return STATUS_CODE::SUCCESS;
return PREPARE_STATUS_CODE::SUCCESS;
}
void _LaunchTitleThread()
@@ -862,7 +863,7 @@ namespace CafeSystem
module->TitleStart();
cemu_initForGame();
// enter scheduler
if (ActiveSettings::GetCPUMode() == CPUMode::MulticoreRecompiler)
if (ActiveSettings::GetCPUMode() == CPUMode::MulticoreRecompiler && !LaunchSettings::ForceInterpreter())
coreinit::OSSchedulerBegin(3);
else
coreinit::OSSchedulerBegin(1);
+3 -4
View File
@@ -15,12 +15,11 @@ namespace CafeSystem
virtual void CafeRecreateCanvas() = 0;
};
enum class STATUS_CODE
enum class PREPARE_STATUS_CODE
{
SUCCESS,
INVALID_RPX,
UNABLE_TO_MOUNT, // failed to mount through TitleInfo (most likely caused by an invalid or outdated path)
//BAD_META_DATA, - the title list only stores titles with valid meta, so this error code is impossible
};
class CafeSystemCallbacks
@@ -38,8 +37,8 @@ namespace CafeSystem
void SetImplementation(SystemImplementation* impl);
void Shutdown();
STATUS_CODE PrepareForegroundTitle(TitleId titleId);
STATUS_CODE PrepareForegroundTitleFromStandaloneRPX(const fs::path& path);
PREPARE_STATUS_CODE PrepareForegroundTitle(TitleId titleId);
PREPARE_STATUS_CODE PrepareForegroundTitleFromStandaloneRPX(const fs::path& path);
void LaunchForegroundTitle();
bool IsTitleRunning();
File diff suppressed because it is too large Load Diff
+33 -5
View File
@@ -1,5 +1,6 @@
#pragma once
#include "Cemu/ncrypto/ncrypto.h"
#include "openssl/evp.h"
struct FSTFileHandle
{
@@ -45,6 +46,7 @@ public:
~FSTVolume();
uint32 GetFileCount() const;
bool HasCorruption() const { return m_detectedCorruption; }
bool OpenFile(std::string_view path, FSTFileHandle& fileHandleOut, bool openOnlyFiles = false);
@@ -86,15 +88,25 @@ private:
enum class ClusterHashMode : uint8
{
RAW = 0, // raw data + encryption, no hashing?
RAW2 = 1, // raw data + encryption, with hash stored in tmd?
RAW_STREAM = 1, // raw data + encryption, with hash stored in tmd?
HASH_INTERLEAVED = 2, // hashes + raw interleaved in 0x10000 blocks (0x400 bytes of hashes at the beginning, followed by 0xFC00 bytes of data)
};
struct FSTCluster
{
FSTCluster() : singleHashCtx(nullptr, &EVP_MD_CTX_free) {}
uint32 offset;
uint32 size;
ClusterHashMode hashMode;
// extra data if TMD is available
bool hasContentHash;
uint8 contentHash32[32];
bool contentHashIsSHA1; // if true then it's SHA1 (with extra bytes zeroed out), otherwise it's SHA256
uint64 contentSize; // size of the content (in blocks)
// hash context for single hash mode (content hash must be available)
std::unique_ptr<EVP_MD_CTX, decltype(&EVP_MD_CTX_free)> singleHashCtx; // unique_ptr to make this move-only
uint32 singleHashNumBlocksHashed{0};
};
struct FSTEntry
@@ -164,17 +176,30 @@ private:
bool m_sourceIsOwned{};
uint32 m_sectorSize{}; // for cluster offsets
uint32 m_offsetFactor{}; // for file offsets
bool m_hashIsDisabled{}; // disables hash verification (for all clusters of this volume?)
std::vector<FSTCluster> m_cluster;
std::vector<FSTEntry> m_entries;
std::vector<char> m_nameStringTable;
NCrypto::AesKey m_partitionTitlekey;
bool m_detectedCorruption{false};
/* Cache for decrypted hashed blocks */
bool HashIsDisabled() const
{
return m_hashIsDisabled;
}
/* Cache for decrypted raw and hashed blocks */
std::unordered_map<uint64, struct FSTCachedRawBlock*> m_cacheDecryptedRawBlocks;
std::unordered_map<uint64, struct FSTCachedHashedBlock*> m_cacheDecryptedHashedBlocks;
uint64 m_cacheAccessCounter{};
void DetermineUnhashedBlockIV(uint32 clusterIndex, uint32 blockIndex, uint8 ivOut[16]);
struct FSTCachedRawBlock* GetDecryptedRawBlock(uint32 clusterIndex, uint32 blockIndex);
struct FSTCachedHashedBlock* GetDecryptedHashedBlock(uint32 clusterIndex, uint32 blockIndex);
void TrimCacheIfRequired(struct FSTCachedRawBlock** droppedRawBlock, struct FSTCachedHashedBlock** droppedHashedBlock);
/* File reading */
uint32 ReadFile_HashModeRaw(uint32 clusterIndex, FSTEntry& entry, uint32 readOffset, uint32 readSize, void* dataOut);
uint32 ReadFile_HashModeHashed(uint32 clusterIndex, FSTEntry& entry, uint32 readOffset, uint32 readSize, void* dataOut);
@@ -185,7 +210,10 @@ private:
/* +0x00 */ uint32be magic;
/* +0x04 */ uint32be offsetFactor;
/* +0x08 */ uint32be numCluster;
/* +0x0C */ uint32be ukn0C;
/* +0x0C */ uint8be hashIsDisabled;
/* +0x0D */ uint8be ukn0D;
/* +0x0E */ uint8be ukn0E;
/* +0x0F */ uint8be ukn0F;
/* +0x10 */ uint32be ukn10;
/* +0x14 */ uint32be ukn14;
/* +0x18 */ uint32be ukn18;
@@ -262,8 +290,8 @@ private:
static_assert(sizeof(FSTHeader_FileEntry) == 0x10);
static FSTVolume* OpenFST(FSTDataSource* dataSource, uint64 fstOffset, uint32 fstSize, NCrypto::AesKey* partitionTitleKey, ClusterHashMode fstHashMode);
static FSTVolume* OpenFST(std::unique_ptr<FSTDataSource> dataSource, uint64 fstOffset, uint32 fstSize, NCrypto::AesKey* partitionTitleKey, ClusterHashMode fstHashMode);
static FSTVolume* OpenFST(FSTDataSource* dataSource, uint64 fstOffset, uint32 fstSize, NCrypto::AesKey* partitionTitleKey, ClusterHashMode fstHashMode, NCrypto::TMDParser* optionalTMD);
static FSTVolume* OpenFST(std::unique_ptr<FSTDataSource> dataSource, uint64 fstOffset, uint32 fstSize, NCrypto::AesKey* partitionTitleKey, ClusterHashMode fstHashMode, NCrypto::TMDParser* optionalTMD);
static bool ProcessFST(FSTHeader_FileEntry* fileTable, uint32 numFileEntries, uint32 numCluster, std::vector<char>& nameStringTable, std::vector<FSTEntry>& fstEntries);
bool MatchFSTEntryName(FSTEntry& entry, std::string_view comparedName)
+1 -1
View File
@@ -140,7 +140,7 @@ bool gameProfile_loadEnumOption(IniParser& iniParser, const char* optionName, T&
for(const T& v : T())
{
// test integer option
if (boost::iequals(fmt::format("{}", static_cast<typename std::underlying_type<T>::type>(v)), *option_value))
if (boost::iequals(fmt::format("{}", fmt::underlying(v)), *option_value))
{
option = v;
return true;
+26 -18
View File
@@ -345,7 +345,7 @@ GraphicPack2::GraphicPack2(fs::path rulesPath, IniParser& rules)
const auto preset_name = rules.FindOption("name");
if (!preset_name)
{
cemuLog_log(LogType::Force, "Graphic pack \"{}\": Preset in line {} skipped because it has no name option defined", m_name, rules.GetCurrentSectionLineNumber());
cemuLog_log(LogType::Force, "Graphic pack \"{}\": Preset in line {} skipped because it has no name option defined", GetNormalizedPathString(), rules.GetCurrentSectionLineNumber());
continue;
}
@@ -369,7 +369,7 @@ GraphicPack2::GraphicPack2(fs::path rulesPath, IniParser& rules)
}
catch (const std::exception & ex)
{
cemuLog_log(LogType::Force, "Graphic pack \"{}\": Can't parse preset \"{}\": {}", m_name, *preset_name, ex.what());
cemuLog_log(LogType::Force, "Graphic pack \"{}\": Can't parse preset \"{}\": {}", GetNormalizedPathString(), *preset_name, ex.what());
}
}
else if (boost::iequals(currentSectionName, "RAM"))
@@ -383,7 +383,7 @@ GraphicPack2::GraphicPack2(fs::path rulesPath, IniParser& rules)
{
if (m_version <= 5)
{
cemuLog_log(LogType::Force, "Graphic pack \"{}\": [RAM] options are only available for graphic pack version 6 or higher", m_name, optionNameBuf);
cemuLog_log(LogType::Force, "Graphic pack \"{}\": [RAM] options are only available for graphic pack version 6 or higher", GetNormalizedPathString(), optionNameBuf);
throw std::exception();
}
@@ -393,12 +393,12 @@ GraphicPack2::GraphicPack2(fs::path rulesPath, IniParser& rules)
{
if (addrEnd <= addrStart)
{
cemuLog_log(LogType::Force, "Graphic pack \"{}\": start address (0x{:08x}) must be greater than end address (0x{:08x}) for {}", m_name, addrStart, addrEnd, optionNameBuf);
cemuLog_log(LogType::Force, "Graphic pack \"{}\": start address (0x{:08x}) must be greater than end address (0x{:08x}) for {}", GetNormalizedPathString(), addrStart, addrEnd, optionNameBuf);
throw std::exception();
}
else if ((addrStart & 0xFFF) != 0 || (addrEnd & 0xFFF) != 0)
{
cemuLog_log(LogType::Force, "Graphic pack \"{}\": addresses for %s are not aligned to 0x1000", m_name, optionNameBuf);
cemuLog_log(LogType::Force, "Graphic pack \"{}\": addresses for %s are not aligned to 0x1000", GetNormalizedPathString(), optionNameBuf);
throw std::exception();
}
else
@@ -408,7 +408,7 @@ GraphicPack2::GraphicPack2(fs::path rulesPath, IniParser& rules)
}
else
{
cemuLog_log(LogType::Force, "Graphic pack \"{}\": has invalid syntax for option {}", m_name, optionNameBuf);
cemuLog_log(LogType::Force, "Graphic pack \"{}\": has invalid syntax for option {}", GetNormalizedPathString(), optionNameBuf);
throw std::exception();
}
}
@@ -422,24 +422,32 @@ GraphicPack2::GraphicPack2(fs::path rulesPath, IniParser& rules)
std::unordered_map<std::string, std::vector<PresetPtr>> tmp_map;
// all vars must be defined in the default preset vars before
for (const auto& entry : m_presets)
std::vector<std::pair<std::string, std::string>> mismatchingPresetVars;
for (const auto& presetEntry : m_presets)
{
tmp_map[entry->category].emplace_back(entry);
tmp_map[presetEntry->category].emplace_back(presetEntry);
for (auto& kv : entry->variables)
for (auto& presetVar : presetEntry->variables)
{
const auto it = m_preset_vars.find(kv.first);
const auto it = m_preset_vars.find(presetVar.first);
if (it == m_preset_vars.cend())
{
cemuLog_log(LogType::Force, "Graphic pack: \"{}\" contains preset variables which are not defined in the default section", m_name);
throw std::exception();
mismatchingPresetVars.emplace_back(presetEntry->name, presetVar.first);
continue;
}
// overwrite var type with default var type
kv.second.first = it->second.first;
presetVar.second.first = it->second.first;
}
}
if(!mismatchingPresetVars.empty())
{
cemuLog_log(LogType::Force, "Graphic pack \"{}\" contains preset variables which are not defined in the [Default] section:", GetNormalizedPathString());
for (const auto& [presetName, varName] : mismatchingPresetVars)
cemuLog_log(LogType::Force, "Preset: {} Variable: {}", presetName, varName);
throw std::exception();
}
// have first entry be default active for every category if no default= is set
for(auto entry : get_values(tmp_map))
{
@@ -469,7 +477,7 @@ GraphicPack2::GraphicPack2(fs::path rulesPath, IniParser& rules)
auto& p2 = kv.second[i + 1];
if (p1->variables.size() != p2->variables.size())
{
cemuLog_log(LogType::Force, "Graphic pack: \"{}\" contains inconsistent preset variables", m_name);
cemuLog_log(LogType::Force, "Graphic pack: \"{}\" contains inconsistent preset variables", GetNormalizedPathString());
throw std::exception();
}
@@ -477,14 +485,14 @@ GraphicPack2::GraphicPack2(fs::path rulesPath, IniParser& rules)
std::set<std::string> keys2(get_keys(p2->variables).begin(), get_keys(p2->variables).end());
if (keys1 != keys2)
{
cemuLog_log(LogType::Force, "Graphic pack: \"{}\" contains inconsistent preset variables", m_name);
cemuLog_log(LogType::Force, "Graphic pack: \"{}\" contains inconsistent preset variables", GetNormalizedPathString());
throw std::exception();
}
if(p1->is_default)
{
if(has_default)
cemuLog_log(LogType::Force, "Graphic pack: \"{}\" has more than one preset with the default key set for the same category \"{}\"", m_name, p1->name);
cemuLog_log(LogType::Force, "Graphic pack: \"{}\" has more than one preset with the default key set for the same category \"{}\"", GetNormalizedPathString(), p1->name);
p1->active = true;
has_default = true;
}
@@ -960,7 +968,7 @@ bool GraphicPack2::Activate()
auto option_upscale = rules.FindOption("upscaleMagFilter");
if(option_upscale && boost::iequals(*option_upscale, "NearestNeighbor"))
m_output_settings.upscale_filter = LatteTextureView::MagFilter::kNearestNeighbor;
auto option_downscale = rules.FindOption("NearestNeighbor");
auto option_downscale = rules.FindOption("downscaleMinFilter");
if (option_downscale && boost::iequals(*option_downscale, "NearestNeighbor"))
m_output_settings.downscale_filter = LatteTextureView::MagFilter::kNearestNeighbor;
}
+89 -9
View File
@@ -5,6 +5,7 @@
#include "Cafe/HW/Espresso/Recompiler/PPCRecompiler.h"
#include "Cemu/ExpressionParser/ExpressionParser.h"
#include "Cafe/OS/libs/coreinit/coreinit.h"
#include "util/helpers/helpers.h"
#if BOOST_OS_WINDOWS
#include <Windows.h>
@@ -148,11 +149,6 @@ void debugger_createCodeBreakpoint(uint32 address, uint8 bpType)
debugger_updateExecutionBreakpoint(address);
}
void debugger_createExecuteBreakpoint(uint32 address)
{
debugger_createCodeBreakpoint(address, DEBUGGER_BP_T_NORMAL);
}
namespace coreinit
{
std::vector<std::thread::native_handle_type>& OSGetSchedulerThreads();
@@ -306,8 +302,23 @@ void debugger_toggleExecuteBreakpoint(uint32 address)
}
else
{
// create new breakpoint
debugger_createExecuteBreakpoint(address);
// create new execution breakpoint
debugger_createCodeBreakpoint(address, DEBUGGER_BP_T_NORMAL);
}
}
void debugger_toggleLoggingBreakpoint(uint32 address)
{
auto existingBP = debugger_getFirstBP(address, DEBUGGER_BP_T_LOGGING);
if (existingBP)
{
// delete existing breakpoint
debugger_deleteBreakpoint(existingBP);
}
else
{
// create new logging breakpoint
debugger_createCodeBreakpoint(address, DEBUGGER_BP_T_LOGGING);
}
}
@@ -461,6 +472,34 @@ bool debugger_hasPatch(uint32 address)
return false;
}
void debugger_removePatch(uint32 address)
{
for (sint32 i = 0; i < debuggerState.patches.size(); i++)
{
auto& patch = debuggerState.patches[i];
if (address < patch->address || address >= (patch->address + patch->length))
continue;
MPTR startAddress = patch->address;
MPTR endAddress = patch->address + patch->length;
// remove any breakpoints overlapping with the patch
for (auto& bp : debuggerState.breakpoints)
{
if (bp->address + 4 > startAddress && bp->address < endAddress)
{
bp->enabled = false;
debugger_updateExecutionBreakpoint(bp->address);
}
}
// restore original data
memcpy(MEMPTR<void>(startAddress).GetPtr(), patch->origData.data(), patch->length);
PPCRecompiler_invalidateRange(startAddress, endAddress);
// remove patch
delete patch;
debuggerState.patches.erase(debuggerState.patches.begin() + i);
return;
}
}
void debugger_stepInto(PPCInterpreter_t* hCPU, bool updateDebuggerWindow = true)
{
bool isRecEnabled = ppcRecompilerEnabled;
@@ -526,7 +565,48 @@ void debugger_enterTW(PPCInterpreter_t* hCPU)
{
if (bp->bpType == DEBUGGER_BP_T_LOGGING && bp->enabled)
{
std::string logName = !bp->comment.empty() ? "Breakpoint '"+boost::nowide::narrow(bp->comment)+"'" : fmt::format("Breakpoint at 0x{:08X} (no comment)", bp->address);
std::string comment = !bp->comment.empty() ? boost::nowide::narrow(bp->comment) : fmt::format("Breakpoint at 0x{:08X} (no comment)", bp->address);
auto replacePlaceholders = [&](const std::string& prefix, const auto& formatFunc)
{
size_t pos = 0;
while ((pos = comment.find(prefix, pos)) != std::string::npos)
{
size_t endPos = comment.find('}', pos);
if (endPos == std::string::npos)
break;
try
{
if (int regNum = ConvertString<int>(comment.substr(pos + prefix.length(), endPos - pos - prefix.length())); regNum >= 0 && regNum < 32)
{
std::string replacement = formatFunc(regNum);
comment.replace(pos, endPos - pos + 1, replacement);
pos += replacement.length();
}
else
{
pos = endPos + 1;
}
}
catch (...)
{
pos = endPos + 1;
}
}
};
// Replace integer register placeholders {rX}
replacePlaceholders("{r", [&](int regNum) {
return fmt::format("0x{:08X}", hCPU->gpr[regNum]);
});
// Replace floating point register placeholders {fX}
replacePlaceholders("{f", [&](int regNum) {
return fmt::format("{}", hCPU->fpr[regNum].fpr);
});
std::string logName = "Breakpoint '" + comment + "'";
std::string logContext = fmt::format("Thread: {:08x} LR: 0x{:08x}", MEMPTR<OSThread_t>(coreinit::OSGetCurrentThread()).GetMPTR(), hCPU->spr.LR, cemuLog_advancedPPCLoggingEnabled() ? " Stack Trace:" : "");
cemuLog_log(LogType::Force, "[Debugger] {} was executed! {}", logName, logContext);
if (cemuLog_advancedPPCLoggingEnabled())
@@ -566,7 +646,7 @@ void debugger_enterTW(PPCInterpreter_t* hCPU)
debuggerState.debugSession.stepInto = false;
debuggerState.debugSession.stepOver = false;
debuggerState.debugSession.run = false;
while (true)
while (debuggerState.debugSession.isTrapped)
{
std::this_thread::sleep_for(std::chrono::milliseconds(1));
// check for step commands

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