Files
UnrealEngineUWP/Engine/Source/Programs/Shared
Ben Marsh 86ccb45313 BuildGraph: Add support for explicitly labeling artifacts from a build using the <Artifact> element.
- Each artifact is named, and by default any files added to a tag with the name of the artifact will be treated as belonging to it.
- Artifacts can have include an optional set of keys that can be queried against on Horde.
- The host system (eg. Horde) is deemed responsible for archiving artifacts for later retrieval.

#preflight none

[CL 25048052 by Ben Marsh in ue5-main branch]
2023-04-14 15:43:33 -04:00
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