Files
UnrealEngineUWP/Engine/Source/Editor/DetailCustomizations/Private/MarginCustomization.cpp
sebastian nordgren 05c7a02185 Setting a Margin variable in a parent blueprint now correctly updates child blueprint variables as well.
ChildPropertyHandles are stored as TSharedRef, so there's no reason to convert them to an intermediate TWeakPtr.

[REVIEW] [at]patrick.boutot
#jira UE-165055
#preflight 6335314ee410691606a56208

[CL 22279103 by sebastian nordgren in ue5-main branch]
2022-09-30 15:46:22 -04:00

10 KiB