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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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fff2fc96bf79110f5019d770435dd31080699bb7
UnrealEngineUWP/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly/Public
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ryan schmidt d83ee312b8 ModelingMode: bring back in-viewport selection toolbar. Add concept of Locking to IGeometrySelector, have StaticMeshSelector and VolumeSelector default to locked. Add util functions to check/manipulate locking state to UGeometrySelectionManager. Add locked-state indicator/button to selection toolbar.
#preflight 642df231c6769c608209676a
#rnx

[CL 24979045 by ryan schmidt in ue5-main branch]
2023-04-10 12:36:37 -04:00
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AssetUtils
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ConversionUtils
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Operations
Improve the documentation of options in the SubDiv tool
2023-02-06 19:14:40 -05:00
Scene
UEFN / Live Edit: Fixed shutdown crash introduced in #23477312.
2022-12-12 14:30:42 -05:00
Selection
ModelingMode: bring back in-viewport selection toolbar. Add concept of Locking to IGeometrySelector, have StaticMeshSelector and VolumeSelector default to locked. Add util functions to check/manipulate locking state to UGeometrySelectionManager. Add locked-state indicator/button to selection toolbar.
2023-04-10 12:36:37 -04:00
ToolTargets
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EditorModelingObjectsCreationAPI.h
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ModelingComponentsEditorOnlyModule.h
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