Files
UnrealEngineUWP/Engine/Source/Runtime/InputDevice/Private/InputDeviceModule.cpp
Thomas Sarkanen 8ba3c4c087 Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 4643671
#rb none
#jira none

[CL 4665410 by Thomas Sarkanen in Dev-Anim branch]
2018-12-17 06:31:16 -05:00

19 lines
557 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "CoreMinimal.h"
#include "Modules/ModuleManager.h"
#include "GenericPlatform/GenericApplicationMessageHandler.h"
#include "IInputDevice.h"
#include "IInputDeviceModule.h"
class FInputDeviceModule : public IInputDeviceModule
{
virtual TSharedPtr< class IInputDevice > CreateInputDevice(const TSharedRef< FGenericApplicationMessageHandler >& InMessageHandler)
{
TSharedPtr<IInputDevice> DummyVal = NULL;
return DummyVal;
}
};
IMPLEMENT_MODULE( FInputDeviceModule, InputDevice );