Files
UnrealEngineUWP/Engine/Source/Runtime/IOS/IOSLocalNotification/IOSLocalNotification.Build.cs
Thomas Sarkanen 8ba3c4c087 Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 4643671
#rb none
#jira none

[CL 4665410 by Thomas Sarkanen in Dev-Anim branch]
2018-12-17 06:31:16 -05:00

25 lines
481 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class IOSLocalNotification : ModuleRules
{
public IOSLocalNotification(ReadOnlyTargetRules Target) : base(Target)
{
BinariesSubFolder = "IOS";
PublicIncludePaths.AddRange(new string[]
{
"Runtime/IOS/IOSLocalNotification/Public",
"Runtime/Engine/Public",
});
PrivateDependencyModuleNames.AddRange(new string[]
{
"Core",
"CoreUObject",
"Engine",
});
}
}