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UnrealEngineUWP/Engine/Source/Runtime/IOS
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mark satterthwaite 6061f7f751 Change the name of the "Metal Desktop Forward Renderer" to simply "Metal Desktop Renderer" on iOS as it can run the Deferred or Forward renderer, albeit the Deferred renderer is typically much slower.
#rb none
#jira UE-66195

#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: mark.satterthwaite
#ROBOMERGE-SOURCE: CL 4962353 in //UE4/Release-4.22/... via CL 4968538
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)

[CL 5027789 by mark satterthwaite in Dev-Anim branch]
2019-02-16 04:06:49 -05:00
..
IOSAudio
Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 4768627
2019-01-22 06:48:04 -05:00
IOSLocalNotification
Adding background http protype system. Enables downloading files while app is suspended on iOS. Other platforms need to be added over time if desired. For now other platforms just wrap basic HTTPRequests under the hood.
2019-02-16 01:04:33 -05:00
IOSPlatformFeatures
Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 4822026
2019-01-28 05:55:22 -05:00
IOSRuntimeSettings
Change the name of the "Metal Desktop Forward Renderer" to simply "Metal Desktop Renderer" on iOS as it can run the Deferred or Forward renderer, albeit the Deferred renderer is typically much slower.
2019-02-16 04:06:49 -05:00
LaunchDaemonMessages
Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 4643671
2018-12-17 06:31:16 -05:00
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