Files
UnrealEngineUWP/Engine/Source/Editor/GraphEditor/Private/MaterialNodes
ben ingram e286aecd18 Remove code in UMaterialGraphNode_Base that associated additional data with pins via a TMap
Instead, add 'SourceIndex' directly to UEdGraphPin and remove the map
Too many edge cases where something would modify pins directly, and the map would get out of sync with actual pins
#jira UE-119861
#rb lauren.barnes

#ROBOMERGE-SOURCE: CL 16897567 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)

[CL 16897572 by ben ingram in ue5-release-engine-test branch]
2021-07-20 11:49:47 -04:00
..
2021-05-18 15:27:53 -04:00
2021-05-18 15:27:53 -04:00
2021-05-18 15:27:53 -04:00