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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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UnrealEngineUWP/Engine/Source/Developer/NaniteBuilder
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kenzo terelst bc8eeac63b Disable generation of nanite coarse proxy mesh in editor because it gives problems with file importers because source model count then no longer matches the LODResource count and we probably don't want to generate the coarse mesh proxy for saving during import
#rb Mihnea.Balta
#preflight 6130892179ce170001b3dd81

#ROBOMERGE-SOURCE: CL 17399366 via CL 17399914
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v865-17346139)

[CL 17399948 by kenzo terelst in ue5-release-engine-test branch]
2021-09-02 05:32:53 -04:00
..
Private
Disable generation of nanite coarse proxy mesh in editor because it gives problems with file importers because source model count then no longer matches the LODResource count and we probably don't want to generate the coarse mesh proxy for saving during import
2021-09-02 05:32:53 -04:00
Public
Add support for Nanite coarse mesh streaming (vertex data + BLAS):
2021-08-26 07:40:55 -04:00
NaniteBuilder.Build.cs
Improved coarse mesh quality.
2021-01-19 14:46:57 -04:00
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