Files
UnrealEngineUWP/Engine/Source/Developer/ShaderCompilerCommon/Private/HlslUtils.cpp
laura hermanns 1daf299a10 Patch order of entry point parameters in cross-compiled HLSL of D3D11 backend using HlslParser.
#jira UE-186066
#rb Dan.Elksnitis
#rnx

[CL 29257708 by laura hermanns in ue5-main branch]
2023-10-30 19:37:05 -04:00

68 KiB