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fd656ae334bfb5e679b94e27cd34a3bb8065c265
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Public
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Robert Millar c11175e51c Fix GetLongPackageName and GetAssetName returning the string 'None' rather than empty strings when those components are empty.
#jira UE-163235
#rb carlmagnus.nordin
#preflight 631a4ba5967ffc68fbec609b

[CL 21902518 by Robert Millar in ue5-main branch]
2022-09-08 16:26:37 -04:00
..
AssetRegistry
Asset: AppendObjectPath should append to the given string
2022-09-08 07:09:50 -04:00
Blueprint
Removing uses of master/slave found in CoreUObject with base folder Runtime and User Defined Enums
2022-08-10 14:04:01 -04:00
Internationalization
Ran IWYU on Public headers under Engine/Source/Runtime/...
2022-07-20 11:31:36 -04:00
Misc
Added an option to allow Concert to skip sending non-property object data
2022-09-06 20:10:11 -04:00
Serialization
fixed non-unity compilation by including the correct header
2022-09-07 13:26:59 -04:00
Templates
Ran IWYU on Public headers under Engine/Source/Runtime/...
2022-07-20 11:31:36 -04:00
UObject
Fix GetLongPackageName and GetAssetName returning the string 'None' rather than empty strings when those components are empty.
2022-09-08 16:26:37 -04:00
CoreUObject.h
…
CoreUObjectSharedPCH.h
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