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UnrealEngineUWP
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fd656ae334bfb5e679b94e27cd34a3bb8065c265
UnrealEngineUWP
/
Engine
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Ben Marsh
fd656ae334
Horde: Add tests for schema generation, and fix current serialization issues.
...
#preflight none [CL 21920362 by Ben Marsh in ue5-main branch]
2022-09-09 10:28:19 -04:00
..
Binaries
MaterialX: upgrade MaterialX runtime standard data libraries to version 1.38.5
2022-09-07 13:24:25 -04:00
Build
Fixing CascadeToNiagaraConverter issues surrounding change to FAssetData and moving data into the EmitterVersionedData
2022-09-09 09:53:21 -04:00
Config
Only uses setBuffersTransform on android 10 and above devices.
2022-09-08 00:33:17 -04:00
Documentation
Documentation for build tools
2022-09-09 00:47:11 -04:00
Extras
Only don't change owner for robomerge user, not all bots
2022-09-07 12:50:06 -04:00
Platforms
/Hololens
Capture platform-specific project analytics for launching, cooking & packaging in the editor.
2022-09-08 19:33:14 -04:00
Plugins
Fixed a bug when saving an emitter over an existing asset
2022-09-09 10:06:14 -04:00
Programs
- Allow staging/packaging of programs (requires the program have a basic .uproject, see the new SlateUGS.uproject)
2022-09-08 11:22:00 -04:00
Shaders
PR
#7678
: Avoid divide-by-zero in GetLightMapColorLQ (Contributed by jackoalan)
2022-09-09 05:14:42 -04:00
Source
Horde: Add tests for schema generation, and fix current serialization issues.
2022-09-09 10:28:19 -04:00