Files
UnrealEngineUWP/Engine/Source/Runtime/StreamingFile/StreamingFile.Build.cs
2014-03-14 14:13:41 -04:00

13 lines
333 B
C#

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class StreamingFile : ModuleRules
{
public StreamingFile(TargetInfo Target)
{
PublicIncludePathModuleNames.Add("NetworkFile");
PrivateDependencyModuleNames.AddRange(new string[] { "Core", "Sockets", "NetworkFile" });
}
}