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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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fd39e788ca820b2cd6430487a97df7d1cf64e443
UnrealEngineUWP/Engine/Source/Programs/UnrealHeaderTool
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Bob Tellez ab8c090a38 UE4: Removed bCompileNetworkProfiler. USE_NETWORK_PROFILER is now true whenever STATS is also true. Also, removed some platform-specific code in NetworkProfiler.cpp
[CL 2082160 by Bob Tellez in Main branch]
2014-05-22 14:04:35 -04:00
..
Private
Fix UHT parsing of multiple angle closing angle brackets in nested templates (e.g. TArray<TSubclassOf<SomeClass>>).
2014-05-22 05:21:52 -04:00
Public
UBT: More detailed module types. ScriptPlugins can now ingore modules by their type.
2014-05-22 01:20:24 -04:00
Resources
#ttp 333737: UHT should not output anything differently for Rocket - resubmitted after CL# 2068336 was backed out due to UAT rebuild problems.
2014-05-19 06:57:00 -04:00
UnrealHeaderTool.Build.cs
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
UnrealHeaderTool.Target.cs
UE4: Removed bCompileNetworkProfiler. USE_NETWORK_PROFILER is now true whenever STATS is also true. Also, removed some platform-specific code in NetworkProfiler.cpp
2014-05-22 14:04:35 -04:00
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