Files
UnrealEngineUWP/Engine/Source/Programs/MemoryProfiler2/DoubleBufferedPanel.cs
2014-03-14 14:13:41 -04:00

24 lines
610 B
C#

/**
* Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
*/
using System;
using System.Collections.Generic;
using System.Text;
using System.Windows.Forms;
namespace MemoryProfiler2
{
/// <summary> A panel control that doesn't flicker when repainted. </summary>
public class DoubleBufferedPanel : Panel
{
public DoubleBufferedPanel()
{
// Set the value of the double-buffering style bits to true.
SetStyle(ControlStyles.DoubleBuffer | ControlStyles.UserPaint | ControlStyles.AllPaintingInWmPaint, true);
UpdateStyles();
}
}
}