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30 lines
672 B
C++
30 lines
672 B
C++
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "ILogVisualizer.h"
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class FLogVisualizerModule : public IModuleInterface
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{
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public:
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// Begin IModuleInterface
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virtual void StartupModule() OVERRIDE;
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virtual void ShutdownModule() OVERRIDE;
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// End IModuleInterface
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/** Gets the debugger singleton or returns NULL */
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static ILogVisualizer* Get()
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{
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FLogVisualizerModule& VisLogModule = FModuleManager::Get().LoadModuleChecked<FLogVisualizerModule>("LogVisualizer");
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return VisLogModule.GetSingleton();
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}
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private:
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virtual ILogVisualizer* GetSingleton() const
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{
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return LogVisualizer;
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}
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ILogVisualizer* LogVisualizer;
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};
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