Files
UnrealEngineUWP/Engine/Source/Developer/ImageWrapper/Private/PngImageWrapper.cpp
Robert Jones dcc9d7c02e #ttp 309441 - TPS: make sure that libpng allocates memory via engine allocator
#proj Editor.UnrealEd
#branch UE4
#summary libPNG allocations now routing via FMemory correctly
#change Swapped from png_create_read_struct to png_create_read_struct_2 and supplied (wrapped) calls to FMemory::malloc/free

[CL 2068182 by Robert Jones in Main branch]
2014-05-09 11:02:17 -04:00

441 lines
12 KiB
C++

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
/*=============================================================================
PngImageWrapper.cpp: Implements the FPngImageWrapper class.
http://www.libpng.org/pub/png/libpng-1.2.5-manual.html
The below code isn't documented as it's black box behavior is almost
entirely based on the sample from the libPNG documentation.
InitCompressed and InitRaw will set initial state and you will then be
able to fill in Raw or CompressedData by calling Uncompress or Compress
respectively.
=============================================================================*/
#include "ImageWrapperPrivatePCH.h"
#if WITH_UNREALPNG
/** Only allow one thread to use libpng at a time (it's not thread safe) */
FCriticalSection GPNGSection;
/* Local helper classes
*****************************************************************************/
/**
* Guard that safely releases PNG reader resources
*/
class PNGReadGuard
{
public:
PNGReadGuard( png_structp* InReadStruct, png_infop* InInfo )
: png_ptr(InReadStruct)
, info_ptr(InInfo)
, PNGRowPointers(NULL)
{
}
~PNGReadGuard()
{
if (PNGRowPointers != NULL)
{
png_free( *png_ptr, *PNGRowPointers );
}
png_destroy_read_struct( png_ptr, info_ptr, NULL );
}
void SetRowPointers( png_bytep** InRowPointers )
{
PNGRowPointers = InRowPointers;
}
private:
png_structp* png_ptr;
png_infop* info_ptr;
png_bytep** PNGRowPointers;
};
/**
* Guard that safely releases PNG Writer resources
*/
class PNGWriteGuard
{
public:
PNGWriteGuard( png_structp* InWriteStruct, png_infop* InInfo )
: PNGWriteStruct(InWriteStruct)
, info_ptr(InInfo)
, PNGRowPointers(NULL)
{
}
~PNGWriteGuard()
{
if (PNGRowPointers != NULL)
{
png_free( *PNGWriteStruct, *PNGRowPointers );
}
png_destroy_write_struct( PNGWriteStruct, info_ptr );
}
void SetRowPointers( png_bytep** InRowPointers )
{
PNGRowPointers = InRowPointers;
}
private:
png_structp* PNGWriteStruct;
png_infop* info_ptr;
png_bytep** PNGRowPointers;
};
/* FPngImageWrapper structors
*****************************************************************************/
FPngImageWrapper::FPngImageWrapper()
: FImageWrapperBase()
, ReadOffset( 0 )
, ColorType(0)
, Channels(0)
{ }
/* FImageWrapper interface
*****************************************************************************/
void FPngImageWrapper::Compress( int32 Quality )
{
if (!CompressedData.Num())
{
// thread safety
FScopeLock PNGLock(&GPNGSection);
check(RawData.Num());
check(Width > 0);
check(Height > 0);
// Reset to the beginning of file so we can use png_read_png(), which expects to start at the beginning.
ReadOffset = 0;
png_structp png_ptr = png_create_write_struct( PNG_LIBPNG_VER_STRING, this, FPngImageWrapper::user_error_fn, FPngImageWrapper::user_warning_fn );
check(png_ptr);
png_infop info_ptr = png_create_info_struct( png_ptr );
check(info_ptr);
PNGWriteGuard PNGGuard(&png_ptr, &info_ptr);
{
png_set_compression_level(png_ptr, Z_BEST_COMPRESSION);
png_set_IHDR(png_ptr, info_ptr, Width, Height, RawBitDepth, (RawFormat == ERGBFormat::Gray) ? PNG_COLOR_TYPE_GRAY : PNG_COLOR_TYPE_RGBA, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);
png_set_write_fn(png_ptr, this, FPngImageWrapper::user_write_compressed, FPngImageWrapper::user_flush_data);
png_bytep* row_pointers = (png_bytep*) png_malloc( png_ptr, Height*sizeof(png_bytep) );
const uint32 PixelChannels = (RawFormat == ERGBFormat::Gray) ? 1 : 4;
const uint32 BytesPerPixel = (RawBitDepth * PixelChannels) / 8;
const uint32 BytesPerRow = BytesPerPixel * Width;
PNGGuard.SetRowPointers( &row_pointers );
for (int32 i = 0; i < Height; i++)
{
row_pointers[i]= &RawData[i * BytesPerRow];
}
png_set_rows(png_ptr, info_ptr, row_pointers);
uint32 Transform = (RawFormat == ERGBFormat::BGRA) ? PNG_TRANSFORM_BGR : PNG_TRANSFORM_IDENTITY;
// PNG files store 16-bit pixels in network byte order (big-endian, ie. most significant bits first).
#if PLATFORM_LITTLE_ENDIAN
// We're little endian so we need to swap
if (RawBitDepth == 16)
{
Transform |= PNG_TRANSFORM_SWAP_ENDIAN;
}
#endif
png_write_png(png_ptr, info_ptr, Transform, NULL);
}
}
}
void FPngImageWrapper::Reset( )
{
FImageWrapperBase::Reset();
ReadOffset = 0;
ColorType = 0;
Channels = 0;
}
bool FPngImageWrapper::SetCompressed( const void* InCompressedData, int32 InCompressedSize )
{
bool bResult = FImageWrapperBase::SetCompressed( InCompressedData, InCompressedSize );
return bResult && LoadPNGHeader(); // Fetch the variables from the header info
}
void FPngImageWrapper::Uncompress( const ERGBFormat::Type InFormat, const int32 InBitDepth )
{
if( !RawData.Num() || InFormat != RawFormat || InBitDepth != RawBitDepth)
{
check( CompressedData.Num() );
UncompressPNGData( InFormat, InBitDepth );
}
}
void FPngImageWrapper::UncompressPNGData( const ERGBFormat::Type InFormat, const int32 InBitDepth )
{
// thread safety
FScopeLock PNGLock(&GPNGSection);
check( CompressedData.Num() );
check( Width > 0 );
check( Height > 0 );
// Note that PNGs on PC tend to be BGR
check( InFormat == ERGBFormat::BGRA || InFormat == ERGBFormat::RGBA || InFormat == ERGBFormat::Gray ) // Other formats unsupported at present
check( InBitDepth == 8 || InBitDepth == 16 ) // Other formats unsupported at present
// Reset to the beginning of file so we can use png_read_png(), which expects to start at the beginning.
ReadOffset = 0;
png_structp png_ptr = png_create_read_struct_2( PNG_LIBPNG_VER_STRING, this, FPngImageWrapper::user_error_fn, FPngImageWrapper::user_warning_fn, NULL, FPngImageWrapper::user_malloc, FPngImageWrapper::user_free);
check( png_ptr );
png_infop info_ptr = png_create_info_struct( png_ptr );
check( info_ptr );
PNGReadGuard PNGGuard( &png_ptr, &info_ptr );
{
if (ColorType == PNG_COLOR_TYPE_PALETTE)
{
png_set_palette_to_rgb(png_ptr);
}
if ((ColorType & PNG_COLOR_MASK_COLOR) == 0 && BitDepth < 8)
{
png_set_expand_gray_1_2_4_to_8(png_ptr);
}
// Insert alpha channel with full opacity for RGB images without alpha
if ((ColorType & PNG_COLOR_MASK_ALPHA) == 0 && (InFormat == ERGBFormat::BGRA || InFormat == ERGBFormat::RGBA))
{
// png images don't set PNG_COLOR_MASK_ALPHA if they have alpha from a tRNS chunk, but png_set_add_alpha seems to be safe regardless
if ((ColorType & PNG_COLOR_MASK_COLOR) == 0)
{
png_set_tRNS_to_alpha(png_ptr);
}
else if (ColorType == PNG_COLOR_TYPE_PALETTE)
{
png_set_tRNS_to_alpha(png_ptr);
}
if (InBitDepth == 8)
{
png_set_add_alpha(png_ptr, 0xff , PNG_FILLER_AFTER);
}
else if (InBitDepth == 16)
{
png_set_add_alpha(png_ptr, 0xffff , PNG_FILLER_AFTER);
}
}
// Calculate Pixel Depth
const uint32 PixelChannels = (InFormat == ERGBFormat::Gray) ? 1 : 4;
const uint32 BytesPerPixel = (InBitDepth * PixelChannels) / 8;
const uint32 BytesPerRow = BytesPerPixel * Width;
RawData.Empty(Height * BytesPerRow);
RawData.AddUninitialized(Height * BytesPerRow);
png_set_read_fn( png_ptr, this, FPngImageWrapper::user_read_compressed );
png_bytep* row_pointers = (png_bytep*) png_malloc( png_ptr, Height*sizeof(png_bytep) );
PNGGuard.SetRowPointers(&row_pointers);
for (int32 i = 0; i < Height; i++)
{
row_pointers[i]= &RawData[i * BytesPerRow];
}
png_set_rows(png_ptr, info_ptr, row_pointers);
uint32 Transform = (InFormat == ERGBFormat::BGRA) ? PNG_TRANSFORM_BGR : PNG_TRANSFORM_IDENTITY;
// PNG files store 16-bit pixels in network byte order (big-endian, ie. most significant bits first).
#if PLATFORM_LITTLE_ENDIAN
// We're little endian so we need to swap
if (BitDepth == 16)
{
Transform |= PNG_TRANSFORM_SWAP_ENDIAN;
}
#endif
// Convert grayscale png to RGB if requested
if ((ColorType & PNG_COLOR_MASK_COLOR) == 0 &&
(InFormat == ERGBFormat::RGBA || InFormat == ERGBFormat::BGRA))
{
Transform |= PNG_TRANSFORM_GRAY_TO_RGB;
}
// Convert RGB png to grayscale if requested
if ((ColorType & PNG_COLOR_MASK_COLOR) != 0 && InFormat == ERGBFormat::Gray)
{
png_set_rgb_to_gray_fixed(png_ptr, 2 /* warn if image is in color */, -1, -1);
}
// Strip alpha channel if requested output is grayscale
if (InFormat == ERGBFormat::Gray)
{
// this is not necessarily the best option, instead perhaps:
// png_color background = {0,0,0};
// png_set_background(png_ptr, &background, PNG_BACKGROUND_GAMMA_SCREEN, 0, 1.0);
Transform |= PNG_TRANSFORM_STRIP_ALPHA;
}
// Reduce 16-bit to 8-bit if requested
if (BitDepth == 16 && InBitDepth == 8)
{
#if PNG_LIBPNG_VER >= 10504
check(0); // Needs testing
Transform |= PNG_TRANSFORM_SCALE_16;
#else
Transform |= PNG_TRANSFORM_STRIP_16;
#endif
}
// Increase 8-bit to 16-bit if requested
if (BitDepth <= 8 && InBitDepth == 16)
{
#if PNG_LIBPNG_VER >= 10504
check(0); // Needs testing
Transform |= PNG_TRANSFORM_EXPAND_16
#else
// Expanding 8-bit images to 16-bit via transform needs a libpng update
check(0);
#endif
}
png_read_png(png_ptr, info_ptr, Transform, NULL);
}
RawFormat = InFormat;
RawBitDepth = InBitDepth;
}
/* FPngImageWrapper implementation
*****************************************************************************/
bool FPngImageWrapper::IsPNG() const
{
check( CompressedData.Num() );
const int32 PNGSigSize = sizeof(png_size_t);
if (CompressedData.Num() > PNGSigSize)
{
png_size_t PNGSignature = *reinterpret_cast<const png_size_t*>(CompressedData.GetData());
return (0 == png_sig_cmp(reinterpret_cast<png_bytep>(&PNGSignature), 0, PNGSigSize));
}
return false;
}
bool FPngImageWrapper::LoadPNGHeader()
{
check(CompressedData.Num());
// Test whether the data this PNGLoader is pointing at is a PNG or not.
if (IsPNG())
{
// thread safety
FScopeLock PNGLock(&GPNGSection);
png_structp png_ptr = png_create_read_struct_2( PNG_LIBPNG_VER_STRING, this, FPngImageWrapper::user_error_fn, FPngImageWrapper::user_warning_fn, NULL, FPngImageWrapper::user_malloc, FPngImageWrapper::user_free );
check(png_ptr);
png_infop info_ptr = png_create_info_struct( png_ptr );
check(info_ptr);
PNGReadGuard PNGGuard(&png_ptr, &info_ptr);
{
png_set_read_fn(png_ptr, this, FPngImageWrapper::user_read_compressed);
png_read_info(png_ptr, info_ptr);
Width = info_ptr->width;
Height = info_ptr->height;
ColorType = info_ptr->color_type;
BitDepth = info_ptr->bit_depth;
Channels = info_ptr->channels;
Format = (ColorType & PNG_COLOR_MASK_COLOR) ? ERGBFormat::RGBA : ERGBFormat::Gray;
}
return true;
}
return false;
}
/* FPngImageWrapper static implementation
*****************************************************************************/
void FPngImageWrapper::user_read_compressed( png_structp png_ptr, png_bytep data, png_size_t length )
{
FPngImageWrapper* ctx = (FPngImageWrapper*) png_get_io_ptr(png_ptr);
check(ctx->ReadOffset + length <= (uint32)ctx->CompressedData.Num());
FMemory::Memcpy(data, &ctx->CompressedData[ctx->ReadOffset], length);
ctx->ReadOffset += length;
}
void FPngImageWrapper::user_write_compressed( png_structp png_ptr, png_bytep data, png_size_t length )
{
FPngImageWrapper* ctx = (FPngImageWrapper*) png_get_io_ptr(png_ptr);
int32 Offset = ctx->CompressedData.AddUninitialized( length);
FMemory::Memcpy(&ctx->CompressedData[Offset], data, length);
}
void FPngImageWrapper::user_flush_data( png_structp png_ptr )
{
}
void FPngImageWrapper::user_error_fn( png_structp png_ptr, png_const_charp error_msg )
{
FPngImageWrapper* ctx = (FPngImageWrapper*)png_get_io_ptr( png_ptr );
FString ErrorMsg = ANSI_TO_TCHAR(error_msg);
ctx->SetError(*ErrorMsg);
UE_LOG(LogImageWrapper, Error, TEXT("PNG Error: %s"), *ErrorMsg);
}
void FPngImageWrapper::user_warning_fn( png_structp png_ptr, png_const_charp warning_msg )
{
UE_LOG(LogImageWrapper, Warning, TEXT("PNG Warning: %s"), ANSI_TO_TCHAR(warning_msg));
}
void* FPngImageWrapper::user_malloc( png_structp /*png_ptr*/, png_size_t size)
{
check(size > 0);
return FMemory::Malloc(size);
}
void FPngImageWrapper::user_free(png_structp /*png_ptr*/, png_voidp struct_ptr )
{
check(struct_ptr);
FMemory::Free(struct_ptr);
}
#endif //WITH_UNREALPNG