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18 lines
478 B
C++
18 lines
478 B
C++
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
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#pragma once
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class IFuncTestManager
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{
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public:
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/** Triggers in sequence all functional tests found on the level.*/
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virtual void RunAllTestsOnMap(bool bClearLog, bool bRunLooped) = 0;
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virtual bool IsRunning() const = 0;
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virtual void SetScript(class UFunctionalTestingManager* NewScript) = 0;
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virtual class UFunctionalTestingManager* GetCurrentScript() = 0;
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virtual void SetLooping(const bool bLoop) = 0;
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}; |