Files
UnrealEngineUWP/Engine/Source/Developer/FunctionalTesting/Public/IFuncTestManager.h
Bob Tellez 96c40b8974 Merging UE4-Fortnite -> Main using CL#2047477
[CL 2049479 by Bob Tellez in Main branch]
2014-04-23 19:29:53 -04:00

18 lines
478 B
C++

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#pragma once
class IFuncTestManager
{
public:
/** Triggers in sequence all functional tests found on the level.*/
virtual void RunAllTestsOnMap(bool bClearLog, bool bRunLooped) = 0;
virtual bool IsRunning() const = 0;
virtual void SetScript(class UFunctionalTestingManager* NewScript) = 0;
virtual class UFunctionalTestingManager* GetCurrentScript() = 0;
virtual void SetLooping(const bool bLoop) = 0;
};