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17 lines
388 B
C#
17 lines
388 B
C#
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class AudioFormatADPCM : ModuleRules
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{
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public AudioFormatADPCM(TargetInfo Target)
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{
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PrivateIncludePathModuleNames.Add("TargetPlatform");
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PrivateDependencyModuleNames.Add("Core");
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if (UEBuildConfiguration.bCompileAgainstEngine)
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{
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PrivateDependencyModuleNames.Add("Engine");
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}
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}
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}
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