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- This happens in a new module that the android target platforms depend on so that there aren't 6 different detection threads spun up. - Thread isn't created if android sdk isn't found. [CL 2038329 by JJ Hoesing in Main branch]
22 lines
592 B
C
22 lines
592 B
C
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
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/*=============================================================================
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AndroidDeviceDetectionPrivatePCH.h: Pre-compiled header file for the AndroidDeviceDetection module.
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=============================================================================*/
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#pragma once
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/* Dependencies
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*****************************************************************************/
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#include "Core.h"
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#include "ModuleInterface.h"
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#include "ModuleManager.h"
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#if WITH_ENGINE
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#include "Engine.h"
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#endif
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#include "AndroidDeviceDetection.h"
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