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https://github.com/izzy2lost/UnrealEngineUWP.git
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71 lines
2.0 KiB
INI
71 lines
2.0 KiB
INI
[CommonSettings]
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ManifestDependencies=../../../Engine/Content/Localization/Engine/Engine.manifest
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SourcePath=../../../Engine/Content/Localization/Editor
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DestinationPath=../../../Engine/Content/Localization/Editor
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ManifestName=Editor.manifest
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ArchiveName=Editor.archive
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SourceCulture=en
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CulturesToGenerate=en
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CulturesToGenerate=ja
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CulturesToGenerate=ko
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CulturesToGenerate=zh-CN
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CulturesToGenerate=sp
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;Gather text from source code
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[GatherTextStep0]
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CommandletClass=GatherTextFromSource
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IncludePaths=Engine/Source/Editor/
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SourceFileSearchFilters=*.cpp
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SourceFileSearchFilters=*.h
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SourceFileSearchFilters=*.c
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SourceFileSearchFilters=*.inl
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SourceFileSearchFilters=*.mm
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;Gather text from metadata
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[GatherTextStep1]
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CommandletClass=GatherTextFromMetaData
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IncludePaths=*/Engine/Source/Editor/*
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IncludePaths=*/Engine/Source/Runtime/*
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IncludePaths=*/Engine/Source/Developer/*
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ExcludePaths=*/Engine/Config/Localization/*
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ExcludePaths=*/Engine/Source/Developer/NoRedist/CommunityPortalServices/*
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ExcludePaths=*/Engine/Source/Developer/NoRedist/BuildPatchServices/*
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InputKeys=Category
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OutputNamespaces=UObjectCategories
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OutputKeys="{MetaDataValue}"
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;Gather text from assets
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[GatherTextStep2]
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CommandletClass=GatherTextFromAssets
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IncludePaths=*/Engine/Content/Editor/*
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IncludePaths=*/Engine/Content/Editor*
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PackageExtensions=*.umap
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PackageExtensions=*.upk
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PackageExtensions=*.uasset
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ExcludeClasses=Texture
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ExcludeClasses=TextureCube
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ExcludeClasses=Texture2D
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ExcludeClasses=StaticMesh
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ExcludeClasses=Material
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bFixBroken=false
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;Write Manifest
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[GatherTextStep3]
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CommandletClass=GenerateGatherManifest
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;Write Archives
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[GatherTextStep4]
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CommandletClass=GenerateGatherArchive
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bPurgeOldEmptyEntries=true
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;Write Localized Text Resource
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[GatherTextStep5]
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CommandletClass=GenerateTextLocalizationResource
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ResourceName=Editor.locres
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;Write Text Localization Report
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[GatherTextStep6]
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CommandletClass=GenerateTextLocalizationReport
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DestinationPath=\\epicgames.net\root\UE3\Localization\WordCounts
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bConflictReport=true
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ConflictReportName=EditorConflicts.txt |