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UnrealEngineUWP
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fcd35ff1d8c2b89152f67bd45d64010bf23e95ef
UnrealEngineUWP
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Engine
/
Source
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Runtime
/
CoreUObject
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History
maxime mercier
cc5da7438a
Return the added override state on an object.
...
#rb kurtis.schmidt [CL 30971072 by maxime mercier in ue5-main branch]
2024-01-29 11:27:46 -05:00
..
AssetRegistry
AssetDatas and GetAssetRegistryTags: Change API and change cook behavior:
2023-12-06 16:40:11 -05:00
Blueprint
Remove text.h from script.h (script.h is included by object.h)
2024-01-22 11:52:48 -05:00
Concepts
…
Cooker
Cooker: MPCook: Make UE::Cook::IMPCollector a public WITH_EDITOR type in CoreUObject so it can be subclassed next to runtime Engine or licensee types that need it.
2023-10-25 19:42:20 -04:00
Internationalization
Add overload of GenerateDeterministicTextKey that works with a property name
2024-01-24 15:44:20 -05:00
Misc
IterativeCooker: Add initial set of allowed and blocked classes for incremental cooking, and some utility functions that we needed to implement it.
2024-01-12 14:28:27 -05:00
Serialization
Made the JsonArchive structured formatters non-copyable so that their useless copy and move consturctors don't show up in IntelliSense.
2024-01-19 05:41:27 -05:00
Templates
Replaced UE_NORETURN with [[noreturn]].
2024-01-12 14:20:07 -05:00
UObject
Return the added override state on an object.
2024-01-29 11:27:46 -05:00
VerseVM
Tweaks to make UnrealEditor compile with VerseVM and AutoRTFM enabled
2024-01-25 14:43:52 -05:00
CoreUObject.h
…
CoreUObjectSharedPCH.h
…
InstancedReferenceSubobjectHelper.h
Support of new overridable serialization
2023-11-29 14:05:12 -05:00