Files
UnrealEngineUWP/Engine/Source/Runtime
michael galetzka daffe97550 Improved sequencer sim caching:
* allow scalability override per cache track
* allow locking of cache tracks to prevent unintentionally overriding a cache asset
* display system name inside cache assets
* disable sequencer looping when recording

#jira UE-189214
#rb stu.mckenna

[CL 30974744 by michael galetzka in ue5-main branch]
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