Files
UnrealEngineUWP/Engine/Source/ThirdParty/Python/Mac/include/compile.h
chris gagnon 632b923945 Copying //UE4/Dev-Editor to Dev-Main (//UE4/Dev-Main)
#rb none
#lockdown Nick.Penwarden

#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: chris.gagnon
#ROBOMERGE-SOURCE: CL 4837001 in //UE4/Main/...
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)

[CL 4837006 by chris gagnon in Dev-VR branch]
2019-01-29 19:23:19 -05:00

41 lines
1.0 KiB
C

#ifndef Py_COMPILE_H
#define Py_COMPILE_H
#include "code.h"
#ifdef __cplusplus
extern "C" {
#endif
/* Public interface */
struct _node; /* Declare the existence of this type */
PyAPI_FUNC(PyCodeObject *) PyNode_Compile(struct _node *, const char *);
/* Future feature support */
typedef struct {
int ff_features; /* flags set by future statements */
int ff_lineno; /* line number of last future statement */
} PyFutureFeatures;
#define FUTURE_NESTED_SCOPES "nested_scopes"
#define FUTURE_GENERATORS "generators"
#define FUTURE_DIVISION "division"
#define FUTURE_ABSOLUTE_IMPORT "absolute_import"
#define FUTURE_WITH_STATEMENT "with_statement"
#define FUTURE_PRINT_FUNCTION "print_function"
#define FUTURE_UNICODE_LITERALS "unicode_literals"
struct _mod; /* Declare the existence of this type */
PyAPI_FUNC(PyCodeObject *) PyAST_Compile(struct _mod *, const char *,
PyCompilerFlags *, PyArena *);
PyAPI_FUNC(PyFutureFeatures *) PyFuture_FromAST(struct _mod *, const char *);
#ifdef __cplusplus
}
#endif
#endif /* !Py_COMPILE_H */