Files
UnrealEngineUWP/Engine/Source/Runtime/Windows/WindowsPlatformFeatures/Private/WindowsPlatformFeatures.h
Ryan Vance 35eb0041ab Merging //UE4/Dev-Main to Dev-VR (//UE4/Dev-VR)
#rb integration

[CL 5387703 by Ryan Vance in Dev-VR branch]
2019-03-13 15:19:08 -04:00

27 lines
552 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "PlatformFeatures.h"
#include "WindowsPlatformFeaturesCommon.h"
class FWindowsPlatformFeaturesModule : public IPlatformFeaturesModule
{
public:
/** Creates a new instance of the audio device implemented by the module. */
FWindowsPlatformFeaturesModule();
virtual IVideoRecordingSystem* GetVideoRecordingSystem() override;
private:
/**
* Load global/generic modules, and perform any initialization
*/
bool StartupModules();
};