Files
UnrealEngineUWP/Engine/Source/Runtime/Windows/WindowsPlatformFeatures/Private/WindowsPlatformFeatures.cpp
Ryan Vance 35eb0041ab Merging //UE4/Dev-Main to Dev-VR (//UE4/Dev-VR)
#rb integration

[CL 5387703 by Ryan Vance in Dev-VR branch]
2019-03-13 15:19:08 -04:00

31 lines
758 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "WindowsPlatformFeatures.h"
#include "WmfPrivate.h"
#include "WindowsVideoRecordingSystem.h"
#include "Misc/CommandLine.h"
IMPLEMENT_MODULE(FWindowsPlatformFeaturesModule, WindowsPlatformFeatures);
WINDOWSPLATFORMFEATURES_START
FWindowsPlatformFeaturesModule::FWindowsPlatformFeaturesModule()
{
// load generic modules
StartupModules();
}
IVideoRecordingSystem* FWindowsPlatformFeaturesModule::GetVideoRecordingSystem()
{
static FWindowsVideoRecordingSystem VideoRecordingSystem;
return &VideoRecordingSystem;
}
bool FWindowsPlatformFeaturesModule::StartupModules()
{
FModuleManager::Get().LoadModule(TEXT("GameplayMediaEncoder"));
return true;
}
WINDOWSPLATFORMFEATURES_END