Files
UnrealEngineUWP/Engine/Source/Editor/DetailCustomizations/Private/MaterialShadingModelCustomization.cpp
kevin ortegren 146feea34f Tweak desired width of the EMaterialShadingModel combobox to fit longer names
#rb none
#rnx

#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: kevin.ortegren
#ROBOMERGE-SOURCE: CL 6424345 via CL 6424413 via CL 6424420
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)

[CL 6498075 by kevin ortegren in Dev-VR branch]
2019-05-15 14:21:15 -04:00

2.3 KiB