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24 lines
490 B
C++
24 lines
490 B
C++
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "UObject/Interface.h"
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#include "K2Node_AddPinInterface.generated.h"
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UINTERFACE(meta=(CannotImplementInterfaceInBlueprint))
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class BLUEPRINTGRAPH_API UK2Node_AddPinInterface : public UInterface
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{
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GENERATED_BODY()
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};
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class BLUEPRINTGRAPH_API IK2Node_AddPinInterface
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{
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GENERATED_BODY()
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public:
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virtual void AddInputPin() { }
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virtual bool CanAddPin() const { return true; }
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};
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