Files
UnrealEngineUWP/Engine/Source/Developer/ShaderFormatOpenGL/Private/OpenGLShaderCompiler.cpp
allan bentham 01f782bab1 Renable HLSLCC_GroupFlattenedUniformBuffers for android GLES shaders.
#rb none
[FYI] Rolando.Caloca, Dmitriy.Dyomin

#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: allan.bentham
#ROBOMERGE-SOURCE: CL 5493548 via CL 5493549 via CL 5494682 via CL 5494718
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)

[CL 5515882 by allan bentham in Dev-VR branch]
2019-03-22 18:07:44 -04:00

65 KiB