Files
UnrealEngineUWP/Engine/Source/Developer/CollisionAnalyzer/Private/SCAQueryTableRow.h
Ryan Vance 7c51ff94af Merging //UE4/Dev-Main to Dev-VR (//UE4/Dev-VR)
CL 1 of 8
#rb integration

[CL 4748712 by Ryan Vance in Dev-VR branch]
2019-01-17 18:54:05 -05:00

39 lines
1.0 KiB
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Widgets/DeclarativeSyntaxSupport.h"
#include "Widgets/SWidget.h"
#include "Widgets/Views/STableViewBase.h"
#include "Widgets/Views/STableRow.h"
#include "SCollisionAnalyzer.h"
/** Implements a row widget for query list. */
class SCAQueryTableRow : public SMultiColumnTableRow< TSharedPtr<class FQueryTreeItem> >
{
public:
SLATE_BEGIN_ARGS(SCAQueryTableRow) {}
SLATE_ARGUMENT(TSharedPtr<class SCollisionAnalyzer>, OwnerAnalyzerWidget)
SLATE_ARGUMENT(TSharedPtr<class FQueryTreeItem>, Item)
SLATE_END_ARGS()
public:
void Construct(const FArguments& InArgs, const TSharedRef<STableViewBase>& InOwnerTableView);
virtual TSharedRef<SWidget> GenerateWidgetForColumn(const FName& ColumnName) override;
// delegate
FText GetTotalTimeText() const;
private:
/** Tree item */
TSharedPtr<class FQueryTreeItem> Item;
/** Analyzer widget that owns us */
TWeakPtr<SCollisionAnalyzer> OwnerAnalyzerWidgetPtr;
};