Files
UnrealEngineUWP/Engine/Source/Developer/TaskGraph/TaskGraph.Build.cs
Matt Kuhlenschmidt 68f4525e1b Merging //UE4/Dev-Main to Dev-Geometry (//UE4/Dev-Geometry)
#rb none

[CL 3889612 by Matt Kuhlenschmidt in Dev-Geometry branch]
2018-02-14 14:13:42 -05:00

37 lines
677 B
C#

// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class TaskGraph : ModuleRules
{
public TaskGraph(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Slate",
"SlateCore",
"EditorStyle",
"Engine",
"InputCore"
}
);
if (Target.Type == TargetType.Editor)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"WorkspaceMenuStructure",
"DesktopPlatform"
}
);
}
if (Target.Configuration != UnrealTargetConfiguration.Shipping)
{
PrecompileForTargets = PrecompileTargetsType.Any;
}
}
}