Files
UnrealEngineUWP/Engine/Source/Programs/UnrealCodeAnalyzer/Private/Consumer.cpp
Mikolaj Sieluzycki 13819dc17d Make UnrealCodeAnalyzer public.
- Move UnrealCodeAnalyzer to Programs/UnrealCodeAnalyzer
- Move clang/llvm binaries and includes to ThirdParty/llvm
#codereview Robert.Manuszewski

[CL 2613304 by Mikolaj Sieluzycki in Main branch]
2015-07-08 05:11:51 -04:00

20 lines
398 B
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#include "UnrealCodeAnalyzerPCH.h"
#include "Consumer.h"
using namespace clang;
namespace UnrealCodeAnalyzer
{
void FConsumer::HandleTranslationUnit(ASTContext& Context)
{
Visitor.TraverseDecl(Context.getTranslationUnitDecl());
}
FConsumer::FConsumer(ASTContext* Context, StringRef InFile) :
Visitor(Context, InFile)
{ }
}