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UnrealEngineUWP
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f9cdeb96cd5b330ca5fcd0dbbbdb6e58b620bdde
UnrealEngineUWP
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Engine
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UnrealBuildTool
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HTML5
History
Steve Robb
2bb63fe2a0
String literal compiler extensions enabled for Android, HTML5, iOS and Mac.
...
#codereview robert.manuszewski,andrew.grant [CL 2744688 by Steve Robb in Main branch]
2015-10-28 09:33:33 -04:00
..
HTML5ProjectGenerator.cs
Convert everything in UBT to use standard C# XML comments, so IntelliSense can display useful information in tooltips.
2015-09-24 13:47:13 -04:00
HTML5SDKInfo.cs
Auto-format UBT for consistent spacing. All default Visual Studio settings, but tabs instead of spaces.
2015-09-24 12:37:21 -04:00
HTML5ToolChain.cs
String literal compiler extensions enabled for Android, HTML5, iOS and Mac.
2015-10-28 09:33:33 -04:00
UEBuildHTML5.cs
Separate all the project specific settings for a platform into a separate class (derived from UEBuildPlatformContext), and remove the last few references to the global .uproject file path. Checks for SupportsWindowsXP() are now done inside the toolchain.
2015-09-30 16:40:04 -04:00