Files
UnrealEngineUWP/Engine/Source/Programs/UnrealHeaderTool/Private/HeaderParser.cpp
Tim Smith 007a4b4420 UHT will now warn the user if any form of GENERATED_BODY is used in code being skipped.
#rb jonathan.adamczewski
#preflight 62028f977e40979d33b0dc48

[CL 18902909 by Tim Smith in ue5-main branch]
2022-02-08 11:08:20 -05:00

289 KiB