Files
UnrealEngineUWP/Engine/Source/Runtime/AudioExtensions
rob gay 8cc1e04a0a - Move Effect Preset Instances array to use weak pointers to allow for safe bookkeeping and avoid crash on shutdown with dangling raw pointer after client mixer code deletes out from under effect system.
Note: Cleaned up resource acquisition and initialization to be more clear as to who owns sound effect instances using factory-style Create call on FSoundEffectSubmix & FSoundEffectSource.

#rb ethan.geller
#rnx


#ROBOMERGE-OWNER: rob.gay
#ROBOMERGE-AUTHOR: rob.gay
#ROBOMERGE-SOURCE: CL 12157714 via CL 12157760
#ROBOMERGE-BOT: (v659-12123632)

[CL 12157761 by rob gay in Main branch]
2020-03-12 19:51:55 -04:00
..