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f5a2de0686abaedab912e9bc109151ef8cc83fb2
UnrealEngineUWP/Engine/Source/Runtime/Windows/XAudio2
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danny couture 5ca406927c Fix how we handled default affinity mask with xaudio2 which caused too many time critical threads to be created and causing lots of context switch
- This eliminates 31 time critical threads on AMD TR 3970X.

#rnx
#rb Aaron.McLeran, Dan.Phillips, Ethan.Geller

[CL 14250980 by danny couture in ue5-main branch]
2020-09-03 06:58:28 -04:00
..
Private
Fix how we handled default affinity mask with xaudio2 which caused too many time critical threads to be created and causing lots of context switch
2020-09-03 06:58:28 -04:00
Public
Back out changelist 12680734. Dependent change for another change that was backed out
2020-04-09 02:31:08 -04:00
XAudio2.Build.cs
Back out changelist 12680734. Dependent change for another change that was backed out
2020-04-09 02:31:08 -04:00
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