Files
UnrealEngineUWP/Engine/Source/Runtime/RenderCore/Public
Ola Olsson ce3e9181a7 Fix ES editor preview
* Rename IsNaniteEnabled to UseNanite and moved to RenderUtils (so it can be used in Components)
* Make proxy creation respect Scene platform level & consistent with renderer using UseNanite function
* Move DoesPlatformSupportNanite to RenderUtils (so it can be used in UseNanite)
* Fix crash in FMobileSceneRenderer::RenderHitProxies from dummy Nanite raster results
* Make ShadowSetup respect UseNanite to avoid creating virtual shadow maps when these are not supported

#rb rune.stubbe
#fyi brian.karis,graham.wihlidal,andrew.lauritzen
#robomerge Release-5.0-M2

[CL 14308401 by Ola Olsson in ue5-main branch]
2020-09-14 07:52:02 -04:00
..
2020-09-14 07:52:02 -04:00
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2020-08-31 17:49:41 -04:00