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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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f5a2de0686abaedab912e9bc109151ef8cc83fb2
UnrealEngineUWP/Engine/Source/Developer/MeshMergeUtilities
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rajesh chilagani e7fea78d15 Checking for any LandscapeProxy actors when merging actors with "Use Landscape Culling" option selected
#jira UE-61891
#rb patrick.enfedaque

[CL 14329634 by rajesh chilagani in ue5-main branch]
2020-09-16 14:43:12 -04:00
..
Private
Checking for any LandscapeProxy actors when merging actors with "Use Landscape Culling" option selected
2020-09-16 14:43:12 -04:00
Public
Added IMeshMergeUtilities::RetrieveMeshDescription
2020-09-02 07:14:07 -04:00
MeshMergeUtilities.Build.cs
Fix for module dependencies on Mac causing SkeletalMeshEditor load too early, causing a crash
2020-08-17 16:46:42 -04:00
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