You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
Mostly a find/replace, though I have looked through the changes and attempted to update references to other things as necessary (eg. renaming IOS plist files for IOS). I'm not set up to test on any platforms other than windows, and was hoping to get your blessing to submit and give QA enough time as possible to uncover issues before the next milestone release. Particular things that I know I'm not sure about: - Android references /UE4Game/ paths everywhere (for paths on device, I think). I have no idea if I've got them all. - I've renamed the iOS mobileprovisions, but I don't know if they need regenerating for the new app name. - Likewise, not sure what needs to be updated for icon bundles on iOS. Things that have not been changed: - Windows still uses IDI_UE4ICON for its icon - UE4CommandLine.txt - There's still a UE4Game module which is used by content-only projects #rb none [CL 14301890 by Ben Marsh in ue5-main branch]
526 lines
18 KiB
XML
526 lines
18 KiB
XML
<?xml version='1.0' ?>
|
|
<BuildGraph xmlns="http://www.epicgames.com/BuildGraph" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.epicgames.com/BuildGraph ../../Engine/Build/Graph/Schema.xsd" >
|
|
|
|
<!-- List of patterns that should always be excluded when making an installed build. Filter the default list of exclusions to include confidential platforms if they're enabled. -->
|
|
<Property Name="ConfidentialExceptions" Value=""/>
|
|
<ForEach Name="RestrictedFolderName" Values="$(RestrictedFolderNames)">
|
|
<ForEach Name="Platform" Values="$(ExtensionPlatforms)">
|
|
<Expand Name="FilterRestrictedFolders$(Platform)"/>
|
|
</ForEach>
|
|
<Do If="'$(RestrictedFolderName)' != ''">
|
|
<Property Name="ConfidentialExceptions" Value="$(ConfidentialExceptions);" If="'$(ConfidentialExceptions)' != ''"/>
|
|
<Property Name="ConfidentialExceptions" Value="$(ConfidentialExceptions).../$(RestrictedFolderName)/..."/>
|
|
</Do>
|
|
</ForEach>
|
|
|
|
<!-- List of file types to be stripped and signed for different platforms -->
|
|
<Property Name="Win64StripFilter" Value="*.pdb"/>
|
|
<Property Name="Win64StripExceptions" Value="Engine\Binaries\Win64\UnrealEditor*.pdb;Engine\Plugins\...\Binaries\Win64\UnrealEditor*.pdb"/>
|
|
<Property Name="MacStripFilter" Value="*.a;"/>
|
|
<Property Name="AndroidStripFilter" Value="*.a;*.so"/>
|
|
<Property Name="IOSStripFilter" Value="*.a;"/>
|
|
<Property Name="TVOSStripFilter" Value="*.a;"/>
|
|
<Property Name="LinuxStripFilter" Value="Engine\Binaries\Linux\*."/>
|
|
<Property Name="LuminStripFilter" Value="*.a;*.so"/>
|
|
<Property Name="HoloLensStripFilter" Value="*.pdb"/>
|
|
|
|
|
|
<Property Name="WindowsSignFilter" Value="*.exe;*.dll"/>
|
|
|
|
<Property Name="PluginsExceptions">
|
|
Engine/Plugins/Enterprise/DatasmithCADImporter/...
|
|
Engine/Plugins/Enterprise/DatasmithIFCImporter/...
|
|
Engine/Plugins/Enterprise/DatasmithC4DImporter/...
|
|
Engine/Plugins/Enterprise/AxFImporter/...
|
|
Engine/Plugins/Enterprise/StaticMeshEditorExtension/...
|
|
Engine/Plugins/Enterprise/MDLImporter/...
|
|
</Property>
|
|
<Property Name="MacSignFilter" Value="*.dylib;*.app"/>
|
|
<Property Name="SignExceptions" Value=".../ThirdParty/..."/>
|
|
|
|
<!-- List of project to build Feature packs -->
|
|
<Property Name="ProjectsToFeaturePack">
|
|
FP_FirstPerson
|
|
FP_FirstPersonBP
|
|
TP_2DSideScroller
|
|
TP_2DSideScrollerBP
|
|
TP_Flying
|
|
TP_FlyingBP
|
|
TP_HandheldARBP
|
|
TP_Puzzle
|
|
TP_PuzzleBP
|
|
TP_Rolling
|
|
TP_RollingBP
|
|
TP_SideScroller
|
|
TP_SideScrollerBP
|
|
TP_ThirdPerson
|
|
TP_ThirdPersonBP
|
|
TP_TopDown
|
|
TP_TopDownBP
|
|
TP_TwinStick
|
|
TP_TwinStickBP
|
|
TP_Vehicle
|
|
TP_VehicleAdv
|
|
TP_VehicleAdvBP
|
|
TP_VehicleBP
|
|
TP_VirtualRealityBP
|
|
TP_CollaborativeBP
|
|
</Property>
|
|
|
|
<!-- List of projects to build DDC for -->
|
|
<Property Name="ProjectsToBuildDDC">
|
|
Templates/FP_FirstPersonBP/FP_FirstPersonBP.uproject
|
|
Templates/TP_FlyingBP/TP_FlyingBP.uproject
|
|
Templates/TP_HandheldARBP/TP_HandheldARBP.uproject
|
|
Templates/TP_RollingBP/TP_RollingBP.uproject
|
|
Templates/TP_SideScrollerBP/TP_SideScrollerBP.uproject
|
|
Templates/TP_ThirdPersonBP/TP_ThirdPersonBP.uproject
|
|
Templates/TP_TopDownBP/TP_TopDownBP.uproject
|
|
Templates/TP_TwinStickBP/TP_TwinStickBP.uproject
|
|
Templates/TP_VehicleBP/TP_VehicleBP.uproject
|
|
Templates/TP_ProductConfigBP/TP_ProductConfigBP.uproject
|
|
Templates/TP_PuzzleBP/TP_PuzzleBP.uproject
|
|
Templates/TP_2DSideScrollerBP/TP_2DSideScrollerBP.uproject
|
|
Templates/TP_VehicleAdvBP/TP_VehicleAdvBP.uproject
|
|
Templates/TP_AEC_BlankBP/TP_AEC_BlankBP.uproject
|
|
Templates/TP_AEC_ArchvisBP/TP_AEC_ArchvisBP.uproject
|
|
Templates/TP_PhotoStudioBP/TP_PhotoStudioBP.uproject
|
|
Templates/TP_CollaborativeBP/TP_CollaborativeBP.uproject
|
|
Samples/StarterContent/StarterContent.uproject
|
|
Samples/MobileStarterContent/MobileStarterContent.uproject
|
|
</Property>
|
|
<!-- Win64 specific DDC -->
|
|
<Property Name="ProjectsToBuildDDCWin64" Value="$(ProjectsToBuildDDC)">
|
|
</Property>
|
|
|
|
<!-- Define Editor Filters -->
|
|
<Property Name="CopyEditorFilter">
|
|
<!-- This assembly is normally embedded into the UBT executable, but it can technically be rebuilt from an installed build -->
|
|
Engine/Binaries/ThirdParty/Newtonsoft/...
|
|
Engine/Binaries/ThirdParty/VisualStudio/...
|
|
|
|
<!-- In-editor documentation -->
|
|
Engine/Documentation/Source/Shared/...
|
|
Engine/Documentation/Extras/...
|
|
|
|
<!-- Content folders -->
|
|
Engine/Content/...
|
|
|
|
<!-- Source code -->
|
|
Engine/Source/UnrealGame.Target.cs
|
|
Engine/Source/UnrealEditor.Target.cs
|
|
|
|
<!-- Starter content -->
|
|
Samples/StarterContent/Content/...
|
|
Samples/MobileStarterContent/Content/...
|
|
|
|
<!-- Templates -->
|
|
Templates/TemplateCategories.ini
|
|
Templates/FP_FirstPerson/...
|
|
Templates/FP_FirstPersonBP/...
|
|
Templates/Media/...
|
|
Templates/TP_Blank/...
|
|
Templates/TP_BlankBP/...
|
|
Templates/TP_FirstPerson/...
|
|
Templates/TP_FirstPersonBP/...
|
|
Templates/TP_Flying/...
|
|
Templates/TP_FlyingBP/...
|
|
Templates/TP_HandheldARBP/...
|
|
Templates/TP_ProductConfigBP/...
|
|
Templates/TP_Rolling/...
|
|
Templates/TP_RollingBP/...
|
|
Templates/TP_SideScroller/...
|
|
Templates/TP_SideScrollerBP/...
|
|
Templates/TP_ThirdPerson/...
|
|
Templates/TP_ThirdPersonBP/...
|
|
Templates/TP_TopDown/...
|
|
Templates/TP_TopDownBP/...
|
|
Templates/TP_TwinStick/...
|
|
Templates/TP_TwinStickBP/...
|
|
Templates/TP_Vehicle/...
|
|
Templates/TP_VehicleBP/...
|
|
Templates/TP_Puzzle/...
|
|
Templates/TP_PuzzleBP/...
|
|
Templates/TP_2DSideScroller/...
|
|
Templates/TP_2DSideScrollerBP/...
|
|
Templates/TP_VehicleAdv/...
|
|
Templates/TP_VehicleAdvBP/...
|
|
Templates/TP_VirtualRealityBP/...
|
|
|
|
<!-- Enterprise Templates -->
|
|
Templates/TP_AEC_BlankBP/...
|
|
Templates/TP_AEC_ArchvisBP/...
|
|
Templates/TP_PhotoStudioBP/...
|
|
|
|
Templates/TP_ME_BlankBP/...
|
|
Templates/TP_ME_VProdBP/...
|
|
|
|
Templates/TP_CollaborativeBP/...
|
|
|
|
<!-- Shared template resources -->
|
|
Templates/TemplateResources/...
|
|
|
|
<!-- Build files -->
|
|
Engine/Build/Build.version
|
|
Engine/Build/Target.cs.template
|
|
</Property>
|
|
|
|
<!-- Files which can exist under any engine or engine-platform directory -->
|
|
<Property Name="CopyEditorEngineOrPlatformFilter" Value="">
|
|
<!-- Config files -->
|
|
Config/...
|
|
|
|
<!-- Programs -->
|
|
Programs/...
|
|
|
|
<!-- Plugins -->
|
|
Plugins/....uplugin
|
|
Plugins/.../Content/...
|
|
Plugins/.../Config/...
|
|
Plugins/.../Resources/...
|
|
Plugins/.../Shaders/...
|
|
Plugins/.../Source/...
|
|
Plugins/.../Templates/...
|
|
|
|
<!-- Source code -->
|
|
Source/Runtime/...
|
|
Source/Developer/...
|
|
Source/Editor/...
|
|
Source/ThirdParty/Licenses/...
|
|
Source/Programs/AutomationTool/...
|
|
Source/Programs/AutomationToolLauncher/...
|
|
Source/Programs/DotNETCommon/...
|
|
Source/Programs/UnrealBuildTool/...
|
|
Source/Programs/UnrealHeaderTool/...
|
|
|
|
<!-- Third Party Software description files -->
|
|
.../*.tps
|
|
|
|
<!-- Shaders -->
|
|
Shaders/...
|
|
</Property>
|
|
<ForEach Name="Filter" Values="$(CopyEditorEngineOrPlatformFilter)">
|
|
<Property Name="CopyEditorFilter" Value="$(CopyEditorFilter);Engine/$(Filter);Engine/Platforms/*/$(Filter)"/>
|
|
</ForEach>
|
|
<!-- Optional target files -->
|
|
<Property Name="CopyEditorFilter" Value="$(CopyEditorFilter);Engine/Source/UnrealClient.Target.cs" If="$(WithClient)"/>
|
|
<Property Name="CopyEditorFilter" Value="$(CopyEditorFilter);Engine/Source/UnrealServer.Target.cs" If="$(WithServer)"/>
|
|
<!-- Optional API docs -->
|
|
<Property Name="CopyEditorFilter" Value="$(CopyEditorFilter);Engine/Documentation/Builds/CppAPI-HTML.tgz" If="Exists('Engine/Documentation/Builds/CppAPI-HTML.tgz')"/>
|
|
<Property Name="CopyEditorFilter" Value="$(CopyEditorFilter);Engine/Documentation/Builds/BlueprintAPI-HTML.tgz" If="Exists('Engine/Documentation/Builds/BlueprintAPI-HTML.tgz')"/>
|
|
<!-- Define Editor Exceptions -->
|
|
<Property Name="CopyEditorExceptions">
|
|
|
|
<!-- Content -->
|
|
Engine/Content/....psd
|
|
Engine/Content/....pdn
|
|
Engine/Content/....fbx
|
|
Engine/Content/....po
|
|
|
|
<!-- Programs -->
|
|
Engine/Programs/UnrealGameSync/...
|
|
|
|
<!-- Plugins -->
|
|
Engine/Plugins/Runtime/TwitchLiveStreaming/...
|
|
Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/...
|
|
Engine/Platforms/*/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/...
|
|
|
|
<!-- Source code -->
|
|
Engine/Source/Runtime/SQLiteSupport/...
|
|
|
|
<!-- Exclude all the intermediate files in the Engine/Saved folder -->
|
|
Engine/Saved/...
|
|
<!-- Exclude generated config files/intermediates from Engine/Programs folder -->
|
|
Engine/Programs/AutomationTool/...
|
|
Engine/Programs/UnrealBuildTool/...
|
|
Engine/Programs/UnrealHeaderTool/Intermediate/...
|
|
Engine/Programs/UnrealHeaderTool/Saved/...
|
|
|
|
<!-- Exclude Template intermediates and other files not needed in installed build-->
|
|
Templates/*/Binaries/...
|
|
Templates/*/Build/Receipts/...
|
|
Templates/*/Intermediate/...
|
|
Templates/*/DerivedDataCache/...
|
|
Templates/*/Saved/...
|
|
Templates/*/manifest.json
|
|
Templates/*/contents.txt
|
|
</Property>
|
|
|
|
<!-- Filters for installed DDC -->
|
|
<Property Name="InstalledDDCEngineContent" Value="Content\..."/>
|
|
<Property Name="InstalledDDCEngineContentExcept" Value="....psd;....pdn;....fbx;....po"/>
|
|
<Property Name="InstalledDDCEngineConfig" Value="Config\..."/>
|
|
<Property Name="InstalledDDCEngineConfigExcept" Value="....vdf"/>
|
|
<Property Name="InstalledDDCEnginePlugins" Value="Plugins\....uplugin;Plugins\...\Config\...;Plugins\...\Content\...;Plugins\...\Resources\...;Plugins\...\Shaders\...;Plugins\...\Templates\..."/>
|
|
<Property Name="InstalledDDCEnginePluginsExcept" Value="Plugins\Runtime\TwitchLiveStreaming\..."/>
|
|
<Property Name="InstalledDDCEngineShaders" Value="Shaders\..."/>
|
|
<Property Name="InstalledDDCEngineShadersExcept" Value=""/>
|
|
|
|
|
|
<!-- Projects to be compiled for UAT -->
|
|
<Property Name="AutomationToolPaths" Value="Engine/Source/Programs/AutomationTool/..."/>
|
|
|
|
<!-- Win64 editor specific dependencies -->
|
|
|
|
<Property Name="CopyEditorFilterWin64" Value="$(CopyEditorFilter)">
|
|
<!-- Build batch files -->
|
|
Engine/Build/BatchFiles/Build.bat
|
|
Engine/Build/BatchFiles/Clean.bat
|
|
Engine/Build/BatchFiles/Rebuild.bat
|
|
Engine/Build/BatchFiles/RunUAT.bat
|
|
Engine/Build/BatchFiles/GetMSBuildPath.bat
|
|
|
|
<!-- Build utilities -->
|
|
Engine/Build/Windows/cl-filter/cl-filter.exe
|
|
Engine/Build/Windows/link-filter/link-filter.exe
|
|
Engine/Source/ThirdParty/IntelISPC/bin/Windows/ispc.exe
|
|
|
|
<!-- Default resource files -->
|
|
Engine/Build/Windows/Resources/...
|
|
|
|
<!-- Binaries which are explicitly staged by UAT rather than listing runtime dependencies -->
|
|
Engine/Binaries/ThirdParty/OpenSSL/...
|
|
|
|
<!-- Extra tools -->
|
|
Engine/Extras/3dsMaxScripts/...
|
|
Engine/Extras/VisualStudioDebugging/UE4.natvis
|
|
Engine/Extras/MayaLiveLink/...
|
|
Engine/Extras/MayaVelocityGridExporter/...
|
|
Engine/Extras/UnrealVS/...
|
|
Engine/Extras/Redist/en-us/*
|
|
|
|
<!-- Virtual Production Templates -->
|
|
Templates/TP_nDisplayBP/...
|
|
|
|
<!-- Enterprise Templates -->
|
|
Templates/TP_HololensBP/...
|
|
</Property>
|
|
|
|
<Property Name="CopyEditorExceptionsWin64" Value="$(CopyEditorExceptions)">
|
|
<!-- Exclude Mac binaries on windows here, because previous wildcard for plugin resources matches OSX dsym resources on Windows -->
|
|
Engine/Plugins/.../Binaries/Mac/...
|
|
</Property>
|
|
|
|
<!-- Mac editor specific dependencies -->
|
|
|
|
<!-- Files needed to build on Mac, either natively or via the remote toolchain -->
|
|
<Property Name="MacBuildFiles">
|
|
<!-- Build batch files -->
|
|
Engine/Build/BatchFiles/Mac/Build.sh
|
|
Engine/Build/BatchFiles/Mac/GenerateLLDBInit.sh
|
|
Engine/Build/BatchFiles/Mac/FixDependencyFiles.sh
|
|
Engine/Build/BatchFiles/Mac/GenerateProjectFiles.sh
|
|
Engine/Build/BatchFiles/Mac/SetupEnvironment.sh
|
|
Engine/Build/BatchFiles/Mac/SetupMono.sh
|
|
Engine/Build/BatchFiles/Mac/FixMonoFiles.sh
|
|
Engine/Build/BatchFiles/Mac/RunMono.sh
|
|
Engine/Build/BatchFiles/Mac/RunXBuild.sh
|
|
Engine/Build/BatchFiles/Mac/XcodeBuild.sh
|
|
Engine/Build/BatchFiles/RunUAT.command
|
|
Engine/Build/BatchFiles/RunUAT.sh
|
|
|
|
<!-- Mono -->
|
|
Engine/Binaries/ThirdParty/Mono/Mac/...
|
|
</Property>
|
|
|
|
<Property Name="CopyEditorFilterMac" Value="$(CopyEditorFilter);$(MacBuildFiles)">
|
|
<!-- Extra tools -->
|
|
Engine/Extras/LLDBDataFormatters/UE4DataFormatters.py
|
|
</Property>
|
|
|
|
<Property Name="CopyEditorExceptionsMac" Value="$(CopyEditorExceptions)">
|
|
<!-- Exclude Windows binaries on Mac here -->
|
|
Engine/Plugins/.../Binaries/Win64/...
|
|
|
|
<!-- Don't want these folders, even if they're part of Windows tools -->
|
|
Engine/Binaries/Win64/...
|
|
</Property>
|
|
|
|
<!-- Linux editor specific dependencies -->
|
|
|
|
<Property Name="CopyEditorFilterLinux" Value="$(CopyEditorFilter)">
|
|
<!-- Build batch files -->
|
|
Engine/Build/BatchFiles/Linux/Build.sh
|
|
Engine/Build/BatchFiles/Linux/GenerateGDBInit.sh
|
|
Engine/Build/BatchFiles/Linux/FixDependencyFiles.sh
|
|
Engine/Build/BatchFiles/Linux/GenerateProjectFiles.sh
|
|
Engine/Build/BatchFiles/Linux/QASmokeManual.sh
|
|
Engine/Build/BatchFiles/Linux/Setup.sh
|
|
Engine/Build/BatchFiles/Linux/SetupEnvironment.sh
|
|
Engine/Build/BatchFiles/Linux/SetupMono.sh
|
|
Engine/Build/BatchFiles/Linux/FixMonoFiles.sh
|
|
Engine/Build/BatchFiles/Linux/RunMono.sh
|
|
Engine/Build/BatchFiles/Linux/RunXBuild.sh
|
|
Engine/Build/BatchFiles/RunUAT.sh
|
|
|
|
<!-- Debug tools -->
|
|
Engine/Binaries/Linux/dump_syms
|
|
Engine/Binaries/Linux/BreakpadSymbolEncoder
|
|
|
|
<!-- Mono -->
|
|
Engine/Binaries/ThirdParty/Mono/...
|
|
|
|
<!-- Extra tools -->
|
|
Engine/Extras/GDBPrinters/UE4Printers.py
|
|
|
|
<!-- Bundled libcxx -->
|
|
Engine/Source/ThirdParty/Linux/LibCxx/...
|
|
</Property>
|
|
<Property Name="CopyEditorExceptionsLinux" Value="$(CopyEditorExceptions)">
|
|
FeaturePacks/TP_VirtualRealityBP.upack
|
|
Templates/TP_VirtualRealityBP/...
|
|
</Property>
|
|
|
|
<!-- Target Platform Filters/Exceptions -->
|
|
|
|
<!-- Win64 -->
|
|
<Property Name="CopyWin64Filter">
|
|
<!-- Natvis helpers for live coding -->
|
|
Engine/Extras/NatvisHelpers/Win64/NatvisHelpers.lib
|
|
|
|
<!-- App local dependencies -->
|
|
Engine/Binaries/ThirdParty/AppLocalDependencies/...
|
|
|
|
<!-- Oculus Libraries & Build Files -->
|
|
Engine/Source/ThirdParty/Oculus/LibOVRAudio/LibOVRAudio/lib/win64/*.lib
|
|
Engine/Source/ThirdParty/Oculus/LibOVRAudio/*.tps
|
|
Engine/Source/ThirdParty/Oculus/LibOVRAvatar/LibOVRAvatar/lib/win64/*.lib
|
|
Engine/Source/ThirdParty/Oculus/LibOVRAvatar/*.tps
|
|
Engine/Source/ThirdParty/Oculus/LibOVRPlatform/LibOVRPlatform/lib/*.lib
|
|
Engine/Source/ThirdParty/Oculus/LibOVRPlatform/*.tps
|
|
Engine/Source/ThirdParty/Oculus/OVRPlugin/OVRPlugin/lib/Win64/*.lib
|
|
Engine/Source/ThirdParty/Oculus/OVRPlugin/*.tps
|
|
</Property>
|
|
<Property Name="CopyWin64Exceptions">
|
|
</Property>
|
|
|
|
<!-- Mac -->
|
|
<Property Name="CopyMacFilter">
|
|
Engine/Binaries/Mac/BootstrapPackagedGame.app/...
|
|
</Property>
|
|
<Property Name="CopyMacExceptions">
|
|
</Property>
|
|
|
|
<!-- Android -->
|
|
<Property Name="CopyAndroidFilter">
|
|
<!-- Build Files -->
|
|
Engine/Build/Android/...
|
|
Engine/Extras/Android/...
|
|
Engine/Source/ThirdParty/Android/...
|
|
Engine/Source/ThirdParty/AndroidPermission/...
|
|
Engine/Source/ThirdParty/GoogleARCore/...
|
|
Engine/Source/ThirdParty/GoogleGameSDK/...
|
|
Engine/Source/ThirdParty/GoogleVR/...
|
|
Engine/Source/ThirdParty/GoogleInstantPreview/InstantPreview.apk
|
|
Engine/Source/ThirdParty/Oculus/LibOVRAudio/LibOVRAudio/lib/*/*.so
|
|
Engine/Source/ThirdParty/Oculus/LibOVRAudio/*.tps
|
|
Engine/Source/ThirdParty/Oculus/LibOVRAudio/*.xml
|
|
Engine/Source/ThirdParty/Oculus/LibOVRAvatar/LibOVRAvatar/lib/*/*.so
|
|
Engine/Source/ThirdParty/Oculus/LibOVRAvatar/*.tps
|
|
Engine/Source/ThirdParty/Oculus/LibOVRAvatar/*.xml
|
|
Engine/Source/ThirdParty/Oculus/LibOVRPlatform/LibOVRPlatform/lib/*.so
|
|
Engine/Source/ThirdParty/Oculus/LibOVRPlatform/*.tps
|
|
Engine/Source/ThirdParty/Oculus/LibOVRPlatform/*.xml
|
|
Engine/Source/ThirdParty/Oculus/OVRPlugin/OVRPlugin/lib/*/.so
|
|
Engine/Source/ThirdParty/Oculus/OVRPlugin/*.tps
|
|
Engine/Source/ThirdParty/Oculus/OVRPlugin/*.xml
|
|
Engine/Source/ThirdParty/ResonanceAudioApi/...
|
|
Engine/Source/ThirdParty/TangoSDK/...
|
|
Engine/Source/ThirdParty/Vivox/vivox-sdk/Lib/Android/sdk-release.aar
|
|
Engine/Source/ThirdParty/Vivox/vivox-sdk/VivoxCoreSDK_UPL.xml
|
|
</Property>
|
|
|
|
<Property Name="CopyAndroidExceptions">
|
|
Engine/Binaries/Android/....apk
|
|
</Property>
|
|
|
|
<!-- IOS -->
|
|
<Property Name="CopyIOSFilter" Value="$(MacBuildFiles)">
|
|
<!-- Build Files -->
|
|
Engine/Build/IOS/...
|
|
Engine/Source/ThirdParty/IOS/SoundSwitch/...
|
|
</Property>
|
|
<Property Name="CopyIOSFilterWin64" Value="$(CopyIOSFilter)">
|
|
Engine/Binaries/DotNET/IOS/openssl.exe
|
|
Engine/Binaries/Mac/DsymExporter*
|
|
Engine/Binaries/ThirdParty/ICU/icu4c-53_1/Mac/...
|
|
Engine/Binaries/ThirdParty/IOS/*
|
|
Engine/Build/BatchFiles/MakeAndInstallSSHKey.bat
|
|
Engine/Build/Rsync/...
|
|
Engine/Extras/ThirdPartyNotUE/DeltaCopy/...
|
|
</Property>
|
|
|
|
<Property Name="CopyIOSExceptions">
|
|
<!-- Build Files -->
|
|
Engine/Build/IOS/....psd
|
|
Engine/Build/IOS/....mobileprovision
|
|
Engine/Build/IOS/UnrealRemoteTool
|
|
</Property>
|
|
|
|
<!-- TVOS -->
|
|
<Property Name="CopyTVOSFilter" Value="$(MacBuildFiles)">
|
|
<!-- Build Files -->
|
|
Engine/Build/TVOS/...
|
|
</Property>
|
|
|
|
<!-- TVOS on Win64 specific -->
|
|
<Property Name="CopyTVOSFilterWin64" Value="$(CopyTVOSFilter)">
|
|
Engine/Binaries/DotNET/IOS/openssl.exe
|
|
Engine/Binaries/ThirdParty/IOS/*
|
|
Engine/Build/BatchFiles/MakeAndInstallSSHKey.bat
|
|
Engine/Extras/ThirdPartyNotUE/DeltaCopy/...
|
|
</Property>
|
|
|
|
<Property Name="CopyTVOSExceptions">
|
|
<!-- Build Files -->
|
|
Engine/Build/TVOS/....psd
|
|
Engine/Build/TVOS/....mobileprovision
|
|
</Property>
|
|
|
|
<!-- Linux -->
|
|
<Property Name="CopyLinuxFilter">
|
|
Engine/Binaries/ThirdParty/OpenAL/...
|
|
Engine/Binaries/ThirdParty/ICU/icu4c-53_1/Linux/x86_64-unknown-linux-gnu/*.so
|
|
Engine/Source/ThirdParty/Linux/LibCxx/...
|
|
Engine/Source/ThirdParty/Linux/HaveLinuxDependencies
|
|
</Property>
|
|
|
|
<Property Name="CopyLinuxFilterWin64" Value="$(CopyLinuxFilter)">
|
|
<!-- Linux cross build Debug tools -->
|
|
Engine/Binaries/Linux/dump_syms.exe
|
|
Engine/Binaries/Linux/BreakpadSymbolEncoder.exe
|
|
</Property>
|
|
|
|
<Property Name="CopyLinuxExceptions">
|
|
</Property>
|
|
|
|
<Property Name="CopyLinuxFilter" Value="$(CopyLinuxFilter);Engine/Extras/ThirdPartyNotUE/putty/..."/>
|
|
|
|
<!-- Win64 specific -->
|
|
|
|
<!-- Platform extensions filter overrides -->
|
|
<ForEach Name="Platform" Values="$(ExtensionPlatforms)">
|
|
<Expand Name="$(Platform)FilterOverrides"/>
|
|
</ForEach>
|
|
|
|
<!-- Lumin -->
|
|
<Property Name="CopyLuminFilter">
|
|
<!-- Build Files -->
|
|
Engine/Build/Lumin/...
|
|
Engine/Source/ThirdParty/ResonanceAudioApi/...
|
|
</Property>
|
|
|
|
<Property Name="CopyLuminExceptions">
|
|
</Property>
|
|
|
|
<!-- HoloLens -->
|
|
<Property Name="CopyHoloLensFilter">
|
|
<!-- Build Files -->
|
|
Engine/Build/HoloLens/...
|
|
</Property>
|
|
|
|
<Property Name="CopyHoloLensExceptions">
|
|
</Property>
|
|
|
|
</BuildGraph>
|