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UnrealEngineUWP/Engine/Source/Editor/DetailCustomizations/Private/PrimitiveComponentDetails.cpp
Ori Cohen 9899558b6b Reduce FBodyInstance size down from 472 to 352. Refactor customization code for primitive component and bodysetup so that it's all in one place. This was needed to make properties show up in human order vs best packing order
#JIRA UE-14619

[CL 2622427 by Ori Cohen in Main branch]
2015-07-15 16:57:12 -04:00

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