Files
UnrealEngineUWP/Engine/Source/Developer/CollectionManager/CollectionManager.Build.cs
logan buchy 63b05e7fc4 Collection Manager Telemetry Events
* Uses method of exposing a delegate for telemetry events to be registered by a StudioAnalytic provider implementation to avoid embedding schema in the engine
* Generic templates for RAII scoped timed telemetry events added to aid in generating timed events

#jira UE-155132
#rb Brooke.Hubert Wes.Hunt Ronald.Koppers
#preflight 645022cdee56ca4c247ef92a

[CL 25291458 by logan buchy in ue5-main branch]
2023-05-01 17:00:52 -04:00

22 lines
414 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class CollectionManager : ModuleRules
{
public CollectionManager(ReadOnlyTargetRules Target) : base(Target)
{
UnsafeTypeCastWarningLevel = WarningLevel.Error;
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"DirectoryWatcher",
"Analytics",
"SourceControl"
}
);
}
}