Files
UnrealEngineUWP/Engine/Source/Runtime/GeometryCore/Public
Jimmy Andrews 970e58581c Fix instability in initializing quaternions almost aligned to -Z axis, or generally rotating almost 180 degrees w/ a TQuaternion::FromTo() call
#rb tyson.brochu
#preflight 627af36ae713fc6e2c693705

[CL 20132490 by Jimmy Andrews in ue5-main branch]
2022-05-10 20:29:30 -04:00
..
2022-04-18 19:39:12 -04:00
2022-04-18 19:39:12 -04:00