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f4a7a3694de989523db5fdec19012e8ec150a240
UnrealEngineUWP/Engine/Source/Runtime/GeometryCore
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Jimmy Andrews 970e58581c Fix instability in initializing quaternions almost aligned to -Z axis, or generally rotating almost 180 degrees w/ a TQuaternion::FromTo() call
#rb tyson.brochu
#preflight 627af36ae713fc6e2c693705

[CL 20132490 by Jimmy Andrews in ue5-main branch]
2022-05-10 20:29:30 -04:00
..
Private
Geometery Core: extends the blocked 3d grids and adds narrow band sparse SDF generation using these blocked grids.
2022-05-04 11:28:18 -04:00
Public
Fix instability in initializing quaternions almost aligned to -Z axis, or generally rotating almost 180 degrees w/ a TQuaternion::FromTo() call
2022-05-10 20:29:30 -04:00
geometry3cpp.tps
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geometry3Sharp.tps
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GeometryCore.Build.cs
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GTEngine.tps
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Predicates.tps
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