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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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f4a7a3694de989523db5fdec19012e8ec150a240
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Private
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Tim Smith 851a043fc4 GC locks are no longer acquired when GIsInitialLoad is true.
#rb pj.kack
#preflight 627c0342332e182a58be2753

[CL 20146333 by Tim Smith in ue5-main branch]
2022-05-11 14:46:08 -04:00
..
AssetRegistry
AssetRegistry loading optimization, zero out less memory
2022-04-25 03:31:47 -04:00
Blueprint
Fix blueprint code for replacing placeholder objects so that it is aware of FObjectPtr properties and handles them appropriately when they are unresolved (lazy loaded).
2022-03-23 18:09:51 -04:00
Internationalization
Eliminate whitespace only differences between Release-Engine-Staging and Release-Engine-Test
2021-12-13 16:08:57 -05:00
Misc
GC: Fix incorrect assert in GCObjectReferencer (fallout from 19898875).
2022-05-04 04:20:42 -04:00
Serialization
Add IsInheritedInstance to exports
2022-04-29 20:15:15 -04:00
Templates
…
Tests/Serialization
Update editor bulkdata unit tests to work with CL 19850627
2022-05-03 09:38:17 -04:00
UObject
GC locks are no longer acquired when GIsInitialLoad is true.
2022-05-11 14:46:08 -04:00
CoreUObjectPrivatePCH.h
…
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