Files
UnrealEngineUWP/Engine/Source/Developer/DerivedDataCache/Public/DerivedDataSharedStringFwd.h
devin doucette cdedb37d66 DDC: Converted the Build API to UTF-8 where appropriate
#jira UE-133382
#rb Zousar.Shaker
#rnx
#preflight 61e798ee3f00a0a23ef78c49

#ROBOMERGE-AUTHOR: devin.doucette
#ROBOMERGE-SOURCE: CL 18655307 in //UE5/Release-5.0/... via CL 18655320 via CL 18655322
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v900-18638592)

[CL 18655349 by devin doucette in ue5-main branch]
2022-01-19 00:27:48 -05:00

32 lines
728 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreTypes.h"
#include "Traits/ElementType.h"
#include "Traits/IsContiguousContainer.h"
namespace UE::DerivedData
{
template <typename CharType> class TSharedString;
using FSharedString = TSharedString<TCHAR>;
using FAnsiSharedString = TSharedString<ANSICHAR>;
using FWideSharedString = TSharedString<WIDECHAR>;
using FUtf8SharedString = TSharedString<UTF8CHAR>;
} // UE::DerivedData
template <typename CharType>
struct TIsContiguousContainer<UE::DerivedData::TSharedString<CharType>>
{
static constexpr bool Value = true;
};
template <typename CharType>
struct TElementType<UE::DerivedData::TSharedString<CharType>>
{
using Type = CharType;
};