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Also, deprecated CreateLayerFrom, since it's a duplicate from DuplicateLayerAndMoveBrushes, but missed the brush reassignment, and was unused anyway. A call to OnLayerCreatedInternal was missing from DuplicateLayerAndMoveBrushes, which prevented the duplicated edit layer from having a proper pointer to its landscape #rb chris.tchou [CL 35305492 by jonathan bard in ue5-main branch]
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