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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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f2ff6bd94de1a5fcde5609e98bcbf57a4b8f2b79
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/Platform/Windows
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joe kirchoff 46070aebd1 UnrealBuildTool: If the clang compiler is in use, default to allowing the clang linker
#rnx

[CL 36759701 by joe kirchoff in 5.5 branch]
2024-10-01 19:51:00 -04:00
..
ResXResource
…
AppXManifestGeneratorBase.cs
static analysis fix: can only access WindowsSDK from Windows platforms.
2024-04-15 07:25:35 -04:00
MicrosoftPlatformSDK.cs
UnrealBuildTool: Add sdk property for minimum Visual Studio version
2024-08-09 17:01:11 -04:00
MicrosoftPlatformSDK.Versions.cs
UnrealBuildTool: Format documents, remove and sort usings
2024-04-03 12:22:43 -04:00
MicrosoftPlatformSDK.VisualStudio.cs
UnrealBuildTool: Add sdk property for minimum Visual Studio version
2024-08-09 17:01:11 -04:00
PVSToolChain.cs
[UBT]
2024-09-16 11:55:40 -04:00
UEBuildWindows.cs
UnrealBuildTool: If the clang compiler is in use, default to allowing the clang linker
2024-10-01 19:51:00 -04:00
VCCompileAction.cs
UnrealBuildTool: Fix passing duplicate arguments to -SingleFile actions when using clang for msvc platforms
2024-05-23 18:24:17 -04:00
VCEnvironment.cs
[UBT]
2024-08-22 15:56:45 -04:00
VCPreludeCache.cs
…
VCSpecificFileAction.cs
UnrealBuildTool: Disallow caching -SingleFile compiles
2024-05-24 17:45:30 -04:00
VCToolChain.cs
UnrealBuildTool: Intel ICX 2024.2 integration
2024-09-16 18:42:20 -04:00
WindowsExports.cs
…
WindowsProjectGenerator.cs
…
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