* Changed root paths to be sorted with engine/project/unreal first and additional paths after.. by keeping this sorting consistent between all actions we will get fewer entries in the path table
[CL 36305157 by henrik karlsson in 5.5 branch]
Remove platform specific Clang PGO compilation overrides since this is now handled by the cross platform base class.
#rb dmytro.vovk, Joe.Kirchoff, mickael.gilabert, tom.holmes
[CL 35902505 by ben woodhouse in ue5-main branch]
[Backout] - CL35885694
[FYI] keaton.stewart
Original CL Desc
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[Backout] - CL35883107
[FYI] Josh.Adams
Original CL Desc
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- Get default target windows version from Windows_SDK.json
- Has a separate version for Arm64
#rb Joe.Kirchoff
[CL 35901482 by josh adams in ue5-main branch]
[FYI] Josh.Adams
Original CL Desc
-----------------------------------------------------------------
- Get default target windows version from Windows_SDK.json
- Has a separate version for Arm64
#rb Joe.Kirchoff
[CL 35885700 by keaton stewart in ue5-main branch]
- Removing more plugins so QAGame runs (except for XAudio which is complicated enough to be in a separate CL)
#rb fabian.giesen
[CL 35866817 by josh adams in ue5-main branch]
* Moved extra link file extension to be fetched from UEToolChain instead and overridden per platform
* Fixed so merged modules used overridden PER_MODULE_INLINE_FILE if exists
[CL 35839765 by henrik karlsson in ue5-main branch]
* Changed so when building and linking with clang we use UbaObjTool to generate import libs instead of using msvc link.exe. This is needed because obj files can be of LLVM IR Stream format if a target has ltcg enabled (link.exe can't read those obj files)
[CL 35752684 by henrik karlsson in ue5-main branch]
* Ignore tracking the .exp file when using clang linker to prevent relinks happening when building on certain microsoft platforms
[CL 35750041 by henrik karlsson in ue5-main branch]
(for instance, null character being shared for char and wchar_t but having different sizes (1 for char and 2 for wchar_t))
[REVIEW] [at]ben.woodhouse
#rnx
#rb ben.woodhouse
[CL 35467128 by mickael gilabert in ue5-main branch]